Limestone Cave
Limestone Cave | |
Services |
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Collectibles |
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Combat |
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Limestone Cave is reached after Dart and company leave the Prairie. It is a dank, murky place that serves as the first chance the party encounters the effects of poison, a status ailment (needs confirmation). They will have to go through this area to get to Bale, where Lavitz needs to report back to Albert at Indels Castle.
Story
[Initial expansion of synopsis located at the top of the page (above first section header). Provide an opening paragraph. Additional writing is to be added in the below div tag, where "Additional Text Goes Here" is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a "Read More" button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.]
Read More
Additional Text Goes Here.
Collapse story content
Services
[Synopsis: including save point and rest area if any. Below this will be the tables for shops, if any. If any save point, rest area or shop is temporary, list it as such.]
Collectibles
[Synopsis: 1-2 sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area. Also: total gold, as well as total chest count for this area.]
Treasure Chests
Contents | Acquisition | Image |
---|---|---|
Detonate Rock | X | Image |
Healing Potion | X | Image |
20g | X | Image |
Bastard Sword | X | Image |
Total Vanishing | X | Image |
Body Purifier | X | Image |
100g | X | Image |
Angel's Prayer | X | Image |
Burn Out | X | Image |
Poison Guard | X | Image |
Spark Net | X | Image |
Charm Potion | X | Image |
Body Purifier | X | Image |
Bandana | X | Image |
Healing Potion | X | Image |
50g | X | Image |
Combat
[Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.]
Minor Mobs
Name | Exp. | Gold | Drops |
---|---|---|---|
Evil Spider | 12 | 12 | Angel's Prayer (8%) |
Orc | 10 | 6 | Dark Mist (10%) |
Screaming Bat | 8 | 6 | Healing Potion (8%) |
Slime | 11 | 6 | Body Purifier (10%) |
Ugly Balloon | 10 | 9 | Poison Guard (2%) |
Battle Formations
Unit A | Unit B | Unit C |
---|---|---|
Ugly Balloon | Slime | |
Slime | Slime | |
Example | Example | Example |
Example | Example | Example |
Example | Example | Example |
Bosses
[Leave blank for now; need to design mini-table for bosses.]
Trivia
- There is an easy-to-miss chest for users who follow the most obvious path first. On the very first screen, it's possible to head right and downward, across stone steps to access a hidden-away item.
- The Bandana gear acquired seems useless, as Dart already has a Bandana and Lavitz comes with a headgear that surpasses it. While wholly unnecessary, it is worth noting that the player can equip the second Bandana on Lavitz in order to give the Sallet to Dart. This technique is marginally more useful as the game progresses,in times when spare gear is low but you wish to move a piece of equipment from one character to another.
Gallery
[Leave blank for now.]