Mantis
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Mantis | |||
---|---|---|---|
![]() | |||
Element | Earth | ||
Counters Additions? | Yes | ||
HP | AT | DF | A-AV |
20 | 7 | 150 | 0 |
SPD | MAT | MDF | M-AV |
50 | 5 | 75 | 0 |
Status Immunity | |||
Petrify ✔ |
Bewitch ✔ |
Arm Block ✔ |
Dispirit ✔ |
Confuse |
Fear |
Poison |
Stun |
Yield | |||
EXP 12 |
Gold 6 |
Drops Pellet 8% |
Mantis is a Minor Enemy that appears in Prairie. It is an enormous insect.
Combat
Mantis is relatively strong compared to other enemies in the Prairie. In addition to its above average HP, it can buff itself to receive less damage and deal more.
Abilities
Minor enemies act on their regular turn based primarily on their current HP. Additional criteria, if any, is annotated on the table. Minor enemies have an equal chance to perform any eligible action unless otherwise indicated. Minor enemies will perform an action in italics immediately, ignoring turn order, as soon as its conditions are met in addition to their regular turn.
HP | Chance | Action | Target | Effect |
---|---|---|---|---|
Any | 75% | Sickle Slash | Single | 1x physical damage |
25% | Power Up | Self | 1.5x damage dealt and .5x damage received for three turns |
*Almost all abilities do not have official names. The community came up with approximate names to help readers distinguish them. The few official names are marked with an asterisk in the above table.
Gallery
The Gallery is empty.
Trivia
This enemy has no trivia.
References
This article has no references.