Forest: Difference between revisions

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(+Tidied up and added a few more details to the synopsis and story sections. Added encounter rates.)
 
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{{Infobox_Location|Name=Forest|Image=[[File:Forest_map.png|Map thumbnail of the Forest]]|Save=None|Rest=None|Shops=Item Shop|Goods=None|Stardust=None|Treasure=4|Mobs=Yes|Boss=None}}
{{Infobox Location
|Name=Forest
|Image=Forest_Preview.webp
|Shops=Item
|Treasure=4
|Mobs=Random Encounters
|Previous=[[Seles|#1 Seles]]
|Next=[[Hellena Prison|#3 Hellena Prison]]}}
{{Location
|Synopsis=The '''Forest''' is a wooded area in [[Serdio]] with worn paths, assorted shrubs, and trees with sunlight trickling through its canopies. To the east lies [[Seles]] and to the north sits the [[Prairie]]. Woodland creatures inhabit the area including large beasts and small rodents.


<!--Synopsis - this content will be seen first. A short opening paragraph that summarizes the location. Spoilers should be limited; write the location the way it is introduced to the player. For example, if the location is Hellena, do not write that Albert is held captive or that Lloyd is the Hooded Man. However, it is fair to assume that the reader is aware of events prior to the point this location is introduced. -->
|Story1=To save [[Shana]], Dart must first traverse the Forest to reach [[Hellena Prison]]. After crossing a ravine via a fallen tree, Dart encounters a horned beast that he scares off with a wave of his arms. Recalling when he and Shana were children, they encountered a similar horned beast that Dart protected Shana from by getting between the two and shouting at the creature to "leave Shana alone." In the present day, Dart repeats those words to himself, strengthening his resolve to rescue his childhood friend.
The '''Forest''' is a wooded area with assorted trees, shrubs, and worn paths, oftentimes met with scattered rays of canopy-trickling light and gossamer glows. Woodland creatures inhabit the area including small rodents that mingle near a merchant and follow [[Dart]].
== Story ==
<!--Initial expansion of synopsis. Provide an opening paragraph or two. Additional writing is to be added in the below div tag, where "Additional Text Goes Here" is written as a placeholder. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a "Read More" button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.-->


|Story2=After Dart, [[Lavitz]], and Shana escape from Hellena Prison, the forest is occupied by an encampment of [[Sandora]] soldiers. Unable to pass as a result, they must take an alternative route back to toward [[Bale]] through the Prairie instead. By the time the party reaches Bale, the imperial army has moved on. It can be presumed that following the events of the party's second visit to Hellena Prison that the party journey through the Forest once more to Seles, before venturing through one final time on their way to [[Kazas]].


On his mission to save [[Shana]], Dart must first travel through the Forest to reach [[Hellena Prison]]. Near a ravine, connected by a fallen log, Dart encounters a horned wolf that he seems to recognize. This occurrence triggers a flashback where Dart then reminisces of the past. Years ago, he and Shana were crossing the same log. They encountered this wolf, or a similar wolf, who tried to attack them. Little Dart protected Shana by shouting at the wolf.
|Services=The Merchant provides a tutorial for [[Items#Attack_Items|Attack Items]] and [[Elements]]. Once the party departs from Hellena Prison, the merchant in the Forest leaves making both his Item Shop and tutorial inaccessible.
<!-- Additional text here.-->


== Services ==
|Shops=
<!--Synopsis - including any save points and rest areas. Below this will be the tables for shops. If any service is time-limited or disappears after a certain event, indicate this without revealing major spoilers.-->=== Shops ===
{{{!}} class="wikitable mw-collapsible" style="display:inline;"
{| class="wikitable mw-collapsible"
!colspan="2" {{!}} Item Shop
|-
{{!}}-
! Cost !! Name !! Description
! Price !! Item
|-
{{!}}-
| 10 || [[Healing Potion]] || HP Recovery 50% (Single)
{{!}} 10G {{!}}{{!}} [[Items#healingpotion|Healing Potion]]
|-
{{!}}-
| 10 || [[Body Purifier]] || Cures Posion, Stun, and Arm-blocking.
{{!}} 10G {{!}}{{!}} [[Items#bodypurifier|Body Purifier]]
|-
{{!}}-
| 10 || [[Burn Out]] || Fire-based magic attack (Single, Multi)
{{!}} 10G {{!}}{{!}} [[Items#burnout|Burn Out]]
|-
{{!}}-
| 4 || [[Charm Potion]] || Avoids minor battles.<br>During combat, target ally avoided by minor enemies.
{{!}} 4G {{!}}{{!}} [[Items#charmpotion|Charm Potion]]
|}
{{!}}}


== Collectibles ==
|Treasure={{TreasureCount|4}}
<!--Synopsis - A few sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area.-->
{{{!}} class="wikitable mw-collapsible" style{{=}}"width: 700px;"
 
{{!}}-
=== Treasure Chests ===
{{Main|Treasure Chests}}
{{TreasureCount|4}}
{| class="wikitable mw-collapsible"
|-
! Contents !! Acquisition !! Image
! Contents !! Acquisition !! Image
|-
{{!}}-
| [[Healing Potion]] || Entrance: follow the initial path toward the upper background, but hook right behind the large tree to the dead-end.||[[File:ForestChest1.png |thumb]]
{{!}} [[Items#healingpotion|Healing Potion]] {{!}}{{!}} Turn around near the Merchant and follow the upper path back to the right.{{!}}{{!}}[[File:Forest_Chest01.webp|256px]]
|-
{{!}}-
| [[Charm Potion]] || Next screen: past the log bridge, among the group of trees. ||[[File:Area2(Forest)Chest2.png|thumb]]
{{!}} [[Items#charmpotion|Charm Potion]] {{!}}{{!}} Against the background trees just past the first fallen tree acting as a bridge.{{!}}{{!}}[[File:Forest_Chest02.webp|256px]]
|-
{{!}}-
| 20 Gold || Maze: south-east corner. ||[[File:Area2(Forest)Chest3.png|thumb|Center|]]
{{!}} 20 Gold {{!}}{{!}} In the maze, on the right edge, take either of the two paths lower than the one Dart enters from.{{!}}{{!}}[[File:Forest_Chest03.webp|256px]]
|-
{{!}}-
| [[Burn Out]] || Maze: western edge. ||[[File:Area2(Forest)Chest4.png|thumb|Center|]]
{{!}} [[Items#burnout|Burn Out]] {{!}}{{!}} In the maze, on the left edge, take the lower path. {{!}}{{!}}[[File:Forest_Chest04.webp|256px]]
|}
{{!}}}
 
== Combat ==
<!--Synopsis: Include encounter type: contact, run distance, scripted, etc. Also: relative encounter frequency if data is available or can be estimated, some of which is in the JP guidebook.-->
 
=== Minor Mobs ===
{| class="wikitable sortable mw-collapsible"
|-
! Name !! Exp. !! Gold !! Drops
|-
| [[Berserk Mouse]] || 3 || 3 || [[Healing Potion]] (10%)
|-
| [[Assassin Cock]] || 5 || 6 || [[Healing Potion]] (10%)
|-
| [[Goblin]] || 4 || 6 || [[Detonate Rock]] (10%)
|-
| [[Trent]] || 4 || 9 || [[Pellet]] (10%)
|}


==== Battle formations ====
|MinorEnemies=
{| class="wikitable sortable mw-collapsible"
{{Combat Preview
|-
|Name=[[Berserk Mouse]]
! Unit A !! Unit B
|Image=Mob_Berserk_Mouse.webp
|-
|Element={{TElemDa}}
| Berserk Mouse || Berserk Mouse
|EXP=3
|-
|Gold=3
| Assassin Cock || Assassin Cock
|Drops=[[Items#healingpotion|Healing Potion]]
|-
|Chance=10%}}
| Goblin || Trent
{{Combat Preview
|-
|Name=[[Assassin Cock]]
| Assassin Cock || Trent
|Image=Mob_Assassin_Cock.webp
|-
|Element={{TElemWi}}
| Assassin Cock || Goblin
|EXP=5
|-
|Gold=6
| Berserk Mouse || Assassin Cock
|Drops=[[Items#healingpotion|Healing Potion]]
|}
|Chance=10%}}
{{Combat Preview
|Name=[[Trent]]
|Image=Mob_Trent.webp
|Element={{TElemEa}}
|EXP=4
|Gold=9
|Drops=[[Items#pellet|Pellet]]
|Chance=10%}}
{{Combat Preview
|Name=[[Goblin]]
|Image=Mob_Goblin.webp
|Element={{TElemFi}}
|EXP=4
|Gold=6
|Drops=[[Items#detonaterock|Detonate Rock]]
|Chance=10%}}


== Gallery ==
|Maps=
<!--Leave blank for now.-->
{{{!}} class="wikitable mw-collapsible"
{{!}}-
! # !! Description !! Submap ID !! Image !! Encounter Rate !! Encounter Formations (ID) !! Encounter% !! Escape%
{{!}}-
{{!}} 1 {{!}}{{!}} Path where a Merchant offers a tutorial on items. {{!}}{{!}} 624 {{!}}{{!}} [[File:Forest_Submap_01.webp|256px]] {{!}}{{!}} 14 {{!}}{{!}} Berserk Mouse x2 (8)<br>Berserk Mouse, Assassin Cock (6)<br>Goblin, Assassin Cock (4)<br>Berserk Mouse (0) {{!}}{{!}} 35%<br>35%<br>20%<br>10% {{!}}{{!}} 90%
{{!}}-
{{!}} 2 {{!}}{{!}} Cliff with a Chest containing a Charm Potion. {{!}}{{!}} 5 {{!}}{{!}} [[File:Forest_Submap_02.webp|256px]] {{!}}{{!}} 10 {{!}}{{!}} Assassin Cock x2 (7)<br>Trent, Assassin Cock (5)<br>Trent (2)<br>Assassin Cock (1) {{!}}{{!}} 35%<br>35%<br>20%<br>10% {{!}}{{!}} 90%
{{!}}-
{{!}} 3 {{!}}{{!}} Forest maze section with two Chests. {{!}}{{!}} 625 {{!}}{{!}} [[File:Forest_Submap03.webp|256px]] {{!}}{{!}} 10 {{!}}{{!}} Goblin, Assassin Cock (4)<br>Trent, Assassin Cock (5)<br>Berserk Mouse, Assassin Cock (6)<br>Goblin (3) {{!}}{{!}} 35%<br>35%<br>20%<br>10% {{!}}{{!}} 90%
{{!}}-
{{!}} 4 {{!}}{{!}} Gorge where Dart reminisces about protecting Shana. {{!}}{{!}} 6 {{!}}{{!}} [[File:Forest_Submap04.webp|256px]] {{!}}{{!}} 7 {{!}}{{!}} Assassin Cock x2 (7)<br>Berserk Mouse x2 (8)<br>Goblin, Trent (9)<br>Trent (2) {{!}}{{!}} 35%<br>35%<br>20%<br>10% {{!}}{{!}} 90%
{{!}}-
{{!}} 5 {{!}}{{!}} Final trail leading out of the Forest. {{!}}{{!}} 7 {{!}}{{!}} [[File:Forest_Submap05.webp|256px]] {{!}}{{!}} 10 {{!}}{{!}} Goblin, Trent (9)<br>Berserk Mouse x2 (8)<br>Assassin Cock x2 (7)<br>Trent (2) {{!}}{{!}} 35%<br>35%<br>20%<br>10% {{!}}{{!}} 90%
{{!}}}


== Trivia ==
|Trivia=
#
#The scene involving the Sandora army encampment blocking the Forest can be missed if the player goes directly to the Prairie. Upon concluding the events in Bale and leaving for [[Hoax]], the Forest is no longer blockaded allowing for travel back to Seles.
#
#


== References ==
|References=
[[Category:Locations]][[Category:Missing Information]]
}}
[[Category:Locations]][[Category:Disc 1]]
[[Category:Missing Information]]

Latest revision as of 05:40, 29 March 2026

Forest
Forest Preview.webp
Services
Collectibles
Combat
Unique Locations

The Forest is a wooded area in Serdio with worn paths, assorted shrubs, and trees with sunlight trickling through its canopies. To the east lies Seles and to the north sits the Prairie. Woodland creatures inhabit the area including large beasts and small rodents.

Story

To save Shana, Dart must first traverse the Forest to reach Hellena Prison. After crossing a ravine via a fallen tree, Dart encounters a horned beast that he scares off with a wave of his arms. Recalling when he and Shana were children, they encountered a similar horned beast that Dart protected Shana from by getting between the two and shouting at the creature to "leave Shana alone." In the present day, Dart repeats those words to himself, strengthening his resolve to rescue his childhood friend.
Read More

After Dart, Lavitz, and Shana escape from Hellena Prison, the forest is occupied by an encampment of Sandora soldiers. Unable to pass as a result, they must take an alternative route back to toward Bale through the Prairie instead. By the time the party reaches Bale, the imperial army has moved on. It can be presumed that following the events of the party's second visit to Hellena Prison that the party journey through the Forest once more to Seles, before venturing through one final time on their way to Kazas.


Collapse story content

Services

The Merchant provides a tutorial for Attack Items and Elements. Once the party departs from Hellena Prison, the merchant in the Forest leaves making both his Item Shop and tutorial inaccessible.

Save Points

None.

Rest Areas

None.

Shops

Item Shop
Price Item
10G Healing Potion
10G Body Purifier
10G Burn Out
4G Charm Potion

Collectibles

Goods

Main article: Goods

None.

Stardust

Main article: Stardust

None.

Treasure Chests

Main article: Treasure Chests

There are 4 treasure chests in this area.

Contents Acquisition Image
Healing Potion Turn around near the Merchant and follow the upper path back to the right. Forest Chest01.webp
Charm Potion Against the background trees just past the first fallen tree acting as a bridge. Forest Chest02.webp
20 Gold In the maze, on the right edge, take either of the two paths lower than the one Dart enters from. Forest Chest03.webp
Burn Out In the maze, on the left edge, take the lower path. Forest Chest04.webp

Combat

Minor Enemies

Main article: Minor Enemies

Berserk Mouse
Mob Berserk Mouse.webp
Darkness
EXP
3
Gold
3
Drops
Healing Potion 10%
Assassin Cock
Mob Assassin Cock.webp
Wind
EXP
5
Gold
6
Drops
Healing Potion 10%
Trent
Mob Trent.webp
Earth
EXP
4
Gold
9
Drops
Pellet 10%
Goblin
Mob Goblin.webp
Fire
EXP
4
Gold
6
Drops
Detonate Rock 10%

Bosses

Main article: Bosses

None.

Maps

# Description Submap ID Image Encounter Rate Encounter Formations (ID) Encounter% Escape%
1 Path where a Merchant offers a tutorial on items. 624 Forest Submap 01.webp 14 Berserk Mouse x2 (8)
Berserk Mouse, Assassin Cock (6)
Goblin, Assassin Cock (4)
Berserk Mouse (0)
35%
35%
20%
10%
90%
2 Cliff with a Chest containing a Charm Potion. 5 Forest Submap 02.webp 10 Assassin Cock x2 (7)
Trent, Assassin Cock (5)
Trent (2)
Assassin Cock (1)
35%
35%
20%
10%
90%
3 Forest maze section with two Chests. 625 Forest Submap03.webp 10 Goblin, Assassin Cock (4)
Trent, Assassin Cock (5)
Berserk Mouse, Assassin Cock (6)
Goblin (3)
35%
35%
20%
10%
90%
4 Gorge where Dart reminisces about protecting Shana. 6 Forest Submap04.webp 7 Assassin Cock x2 (7)
Berserk Mouse x2 (8)
Goblin, Trent (9)
Trent (2)
35%
35%
20%
10%
90%
5 Final trail leading out of the Forest. 7 Forest Submap05.webp 10 Goblin, Trent (9)
Berserk Mouse x2 (8)
Assassin Cock x2 (7)
Trent (2)
35%
35%
20%
10%
90%

Trivia

  1. The scene involving the Sandora army encampment blocking the Forest can be missed if the player goes directly to the Prairie. Upon concluding the events in Bale and leaving for Hoax, the Forest is no longer blockaded allowing for travel back to Seles.

Gallery

None.

References