Hellena Prison: Difference between revisions

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(1) SYNOPSIS: add link for "imperial sandora;" 2) COMBAT: i) remove senior warden from MINOR MOBS, ii) update BATTLE FORMATION table)
 
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{{Infobox_Location|Name=Hellena Prison|Image=|Save=Yes|Rest=No|Shops=Item Shop|Goods=Key to Prison Tower|Stardust=None|Treasure=8 on first<br>visit, 12 on second visit.|Mobs=Yes|Boss=[[Fruegel]]}}
{{Infobox_Location|Name=Hellena Prison|Image=|Save=Yes|Rest=No|Shops=Item Shop|Goods=Key to Prison Tower|Stardust=None|Treasure=8 (first visit), <br>12 (second visit)|Mobs=Yes|Boss=[[Fruegel]]}}


{{Location_Test
{{Location_Test




|Synopsis='''Hellena Prison''' is an island prison on the southern coast of [[Serdio]]. A single drawbridge is the only way in and out. The drawbridge leads into a mouth-like structure as the black stone island is carved in the resemblance of a head. Its eyes and skull-like nose glow with fire and black smoke rises from several points. Guards patrol nearly every room, attacking intruders without hesitation. Their leader, [[Fruegel]], is a man who greatly abuses his power. Under his rule, the prison's reputation is one of cruelty, where prisoners who go in, never come out.
|Synopsis='''Hellena Prison''' is a prison island on the southernmost coast of [[Serdio]], under the direct command of [[Imperial Sandora]]. Isolated from land by a narrow drawbridge, the dark, stone prison resembles a skull with torch light and black smoke rising from its windows. Guards patrol every walkway and room, ready to attack intruders without hesitation. [[Fruegel]], the prison warden, is a cruel giant of a man who greatly abuses his powers and works in league with Imperial Sandora under his Majesty Doel's rule. The prison has become renown for brutality and the inhumane treatment of its captives as those who are taken there are never released.  


|Story1=
|Story1=
After making his way through the [[Forest]], Dart arrives at the Hellena Prison path. The path to the prison is incredibly narrow and leads to a single drawbridge with no cover. Dart hesitates, considering a plan. Fortunately, a merchant's caravan arrives shortly after him. Dart tails the caravan and hides behind the merchandise.


At the gate, [[The Merchant]] converses with the guard, explaining that his wares include "meat and fish." Dart meanwhile hides on the side of the caravan opposite to the guard's tower. The Merchant asks about the increased demand for food shipments, which the guard dismisses aggressively as he begins his search of the caravan. Dart is successful at sneaking around the guard during the search. The guard returns to his tower, permits entry, and Dart dives into the back of the caravan to cross the drawbridge into Hellena Prison.
A winged beast glides overhead the ghastly prison. After making his way through the [[Forest]], Dart arrives at a pathway leading to [[Hellena Prison]]. In hesitation, he looks down the narrow path leading to a single drawbridge, where he would surely be exposed on all sides. As he thinks of a plan to infiltrate the prison, a merchant's caravan arrives and heads straight for the gate. Dart decides to tail the caravan with the hopes of sneaking in unnoticed.
 
At the gate, the merchant declares his cargo of meat and fish to the [[Hellena Warden]] guarding the entry. He inquires about the recent increase in shipments but is rebuked by the warden who begins his inspection. Meanwhile, Dart dashes to the opposite side of the caravan, staying out of sight until the delivery is approved for entry. The drawbridge lowers, the warden returns to his post and Dart dives into the back of the caravan heading into the prison.  


|Story2=
|Story2=


After safely entering Hellena Prison, Dart jumps out of the caravan and startles The Merchant, who calls out in fear and quickly is followed up by a guard. A fight ensues. Making short work of the guard, Dart assures The Merchant that he will not be harmed and the Merchant swears to secrecy. Dart is now able to buy items from The Merchant. Outside the stables, guards patrol in rhythmic paths.  
Upon entering the prison, Dart jumps out of the caravan, startling the merchant who raises the alarm. Immediately, a warden arrives to detain the intruder and a fight ensues. Making short work of the guard, Dart reassures the merchant of his safety, who in turn swears to secrecy and offers to sell him items. Security is tight in the prison as wardens patrol the grounds in rhythmic patterns. Leaving the storeroom, Dart sneaks past the guards up a stairwell to reach the second floor. Crossing a wooden bridge, Dart arrives outside the barracks where he finds yet another elevator taking him to the first prison tower. Once inside, he continues down the torchlit hallway built of the same shoddy wood planks and bricks as the rest of the prison. Searching from cell to cell, he stumbles upon a couple of wardens harassing their new detainees, two Knights of [[Basil]] who have recently been captured as prisoners of war. They continue to taunt and ridicule their doomed captives, promising a horrific death by being fed to [[Jiango|Fruegel's monster]].
 
Nearby, a fight breaks out as another prisoner attempts to escape. Plunging in from an adjacent hallway, a skilled spearman in green and silver uniform swoops in to defend the knights, ordering them to escape back to the castle. Unfortunately, prison back up arrives and the escaping knights are dispatched off the floor to fall to their deaths. Dart joins forces with the honourable knight, who introduces himself as [[Lavitz]], the Head of the First Knighthood in the Kingdom of Basil. After fending off the guards together, Lavitz turns on Dart, spear clashing with sword. Defending himself, Dart explains that he is not the enemy. They continue to fight off another wave of guards before catching their breath and discussing how each came to be at the infamous prison. Dart explains his dire need to rescue [[Shana]] and Lavitz, impressed with his audacious mission and combat skills, insists that they work together to escape, of course, after rescuing the imprisoned woman.  


Dart ascends the prison through the means of a pully elevator system, located outside of the prison cells. The elevators and flooring are uneven wood construction on brick or carved stone. Fire torches light the hallways and exterior entryways. Once Dart enters the prison tower on the first floor, there is the guards' immediate alarm and a cutscene begins. Two guards are harassing their new prisoners, knights of [[Basil]], taunting them and eluding that they will soon be fed to Freugel's monster. A fight breaks out as a prisoner attempts to escape. Running in from an adjacent hallway, a strong spearman in green defends the knights from the guards and orders them to continue on to the castle. Unfortunately, additional Hellena guards intercept the escaping knights. The prisoners are thrown off the floor and to their deaths.  
As a team, they search the prison cells and gather news of a young girl from [[Seles]] confined with a high level of security in another tower. Arriving at a locked door to the second prison tower, Dart and Lavitz carefully search a nearby corridor for the key. They slip past a dozen wardens to reach a stairwell leading to a series of rickety wooden bridges. Upon a wooden crate, sparkles the [[Prison Key]] to Shana's cell. Returning to the second prison tower, the two fugitives cause a commotion, which catches Shana's attention from a nearby cell. With Lavitz keeping watch, Dart can finally rejoice to see his dearest friend, whom he cherishes like a sister. Shana asks to see his face and notices how strong he has grown during their time apart. After taking a final look about at her cell, Shana follows Dart into the hallway where now more guards are waiting for them. After fiercely defending Shana, Dart promises that he will always protect her. Shana walks over to a brick wall to pick up a bow and arrow, drawing the string taut to demonstrate that she, too, can help fight. Impressed with their fortitude to survive this nightmarish prison, Lavitz commends the two of them for their strength and determination.  


Dart joins the fight and is quickly introduced to the spearman, who is the honorable [[Lavitz Slambert]], Head of the First Knighthood in the Kingdom of Basil. They fend off guards together before Lavitz turns on Dart, spear clashing with sword. Dart quickly introduces himself, explaining that "he is not the enemy." They fight off another wave of guards before they can discuss their reasons for being in Hellena Prison in depth. Dart explains his need to rescue [[Shana]] and Lavitz insists that they travel together to ensure their ability to escape.  
Meanwhile, Fruegel has been alerted of the girl's liberation by a knight of Basil and a man in red armour. Furiously, Fruegel throws one of his men from the skyline bridge into the hellish depths. Barking to another guard, Fruegel demands that she be detained, alive as was explicitly ordered by his Majesty [[Doel]].  


They travel together, eventually questioning why Shana was the only one with specialized security and the only one imprisoned from [[Seles]]. The key on top of the crate obtained, they travel to an adjacent prison tower, fight off more guards, and unlock Shana's door. Lavitz keeps watch as Dart enters. Shana had heard the commotion and recognized Dart's voice. She is happy to see her friend after five years, and the two reconcile as the soundtrack plays Shana's Theme. After, Shana and Dart leave the cell and rejoin with Lavitz. Outside more guards have arrived.  
Dart and party return to the ground floor of the prison to finally escape but they are intercepted by the head warden, Fruegel. Fiendishly, he promises to feed them to his pet before disclosing that capturing Shana was a paltry order from his Majesty Doel. Since the task was so trivial, he ordered that Seles be razed to the ground for his own wicked delight. Lashing out in anger, Dart begins the battle, which ends with a defeated Fruegel living to see another day. In swift haste, the party flees the prison on horseback, hoping to never return.


After the battle, Dart is worried about Shana and fusses over her. Shana counters that she is no longer a young girl and insists that she can fight for herself. Shana draws a bow that was resting outside a nearby cell. Lavitz is impressed that both she and Dart survived in Hellena, commending Shana's strength, but Dart cannot imagine Shana as any different from the childhood friend from his memory whom he must protect.
When they reach the [[Forest]], Dart notices that soldiers have been stationed there. With Fruegel's men in hot pursuit, the party is forced to head to the [[Prairie]].  


Meanwhile, Freugel has been alerted of the party's escape. In his anger, Freugel throws one of his men from the skyline bridge. Freugel barks to the other guard to recapture the girl, alive, as explicitly ordered by Emperor [[Doel]].
Meanwhile, back at the prison, the mysterious [[Hooded Man]] enrobed in black reprimands the warden for his failure to contain the girl. He demands of Fruegel to correct his folly, lest he inform the Emperor of the head warden's misconduct. Reassuringly, the Hooded man claims that the mistake is not dire and that all is going according to plan.


Together, the group returns to the first floor but are intercepted by the Warden Fruegal, who eludes that he will defeat them and feed the men to his pet. The evil warden is sure to include that although capturing Shana was an order from Majesty Doel, because the task was so trivial, destroying Seles was an additional command from Fruegel himself. Dart lashes out in anger and combat begins. Fruegal is not killed in the altercation, but this allows the party to escape the prison opportunistically and flee to the [[Prairie]] by horseback. Fruegel's men are hot on their tail.
===== Revisited =====


After their escape, Fruegal and the mysterious black-robed [[Hooded Man]] discuss the warden's failure to keep the girl. The Hooded Man demands Fruegel to mend his mistakes; otherwise, he will tell the Emperor. The mistake is not dire, it is assured. The Hooded Man calmly reports that all is going according to plan.  
As the party leaves [[Lohan]], a wounded Knight of Basil limps into town, mortally grateful to find Lavitz. He reports that Imperial Sandora launched a surprise attack on Bale and has taken the King as captive. Overcome with concern for [[Albert|King Albert]], Lavitz loses self-control and is subdued by the martial arts master, [[Haschel]], the third place winner of the Hero Competition. When Lavitz regains consciousness, Haschel returns from his scouting mission to report that Bale is under occupation and that Lavitz is the only hope for both king and country. In exchange for the safety of his people, King Albert was willingly taken to Hellena Prison. With renewed hope, Dart and party return to Hellena Prison, only this time with new party members and Dragoon spirits.  


Upon arrival at the prison, the party nearly misses the drawbridge being raised for another supplies delivery. Valiantly, Lavitz scales the rising bridge and overcomes the guards. With the drawbridge lowered once again, the team is free to infiltrate the prison and search for King Albert.


=== Revisited ===
Meanwhile, on the prison rooftop, Fruegel delights in the coming of dawn as he promises his captive, King Albert, that he may see the sun once more before his impending execution. Honourably, King Albert refuses to be baited by him, claiming that he has no means to speak with vulgar men. When Fruegel reveals the trap set for Dart and party, King Albert is shocked by the villainy of both Fruegel himself and Lord Doel. A warden arrives to announce that Lavitz and the red one, Dart, have arrived on scene but that they will never reach the top floor alive.


***This is copy-and-pasted from Albert's Story section. It will need to be described in better detail and the character's perspective must be removed.***
Dart and party find themselves in the storeroom once more with the same merchant as before, who is still willing to quietly cooperate and sell them items. After navigating an intricate system of elevators, doors and rope ladders, the party reaches the skybridge and follows the path to the second floor corridor where the [[Prison Key]] was found during the first visit. Full of arrogance and scorn, the wardens jeer at the party before releasing the trap door. They fall into a dusty prison chamber with skeletons and bones strewn about. Shana notices a draft from behind a massive boulder when the party hears the growling of Fruegel's infamous pet, [[Jiango]]. After overcoming the hideous beast, the party realizes that the boulder blocking the path has been crushed and they can now escape. Ascending the stairs, they return to the second floor corridor and head left to ascend another flight of stairs to reach the rooftop.  
Dart, Shana, Lavitz, Rose, and Haschel rush to the king's rescue. Upon entering Helena Prison, there is a cutscene where King Albert is shown being held captive on the roof of Helena Prison by the cruel head warden, Fruegel. Fruegel threatens that he will kill King Albert at sunrise should The Hooded Man not appear to stop him, as they only need the king's body. King Albert refuses to speak to Fruegel until Fruegel goads him with the idea that anyone who comes to the king's aid will be killed. King Albert then becomes animated, imploring that no one be hurt as those were the terms of which he agreed to submit to capture. Hearing a report that Dart and Lavitz were seen on the prison grounds, Fruegel insists that he will kill King Albert and the rescue party and laughs maniacally, ending the cutscene.  


(The party fight guards, travel on elevators at a different section of the Prison, and must fight Fruegel's Pet, [[Jiango]].)
Meanwhile, Fruegel announces sunrise with a sickening glee. He mocks King Albert's wish for peace by promising him an end to the war achieved with his own execution. Although knowingly defying Lord Doel and the silver haired one, Fruegel intends to follow through with his death threat until Shana looses an arrow and the party arrives to rescue King Albert. After the party defeats his pet beasts, [[Rodriguez]] and [[Guftas]], Lavitz lands the finishing blow to finally vanquish the nefarious Fruegel.  


The party fight their way to the roof of Hellena Prison by dawn, just as Fruegel is pulling his club back to complete the promised coup de grace. Shana intercepts the blow with an arrow shot, initiating the final battle against the leader of Hellena Prison. Fruegel is slain, once and for all. The battle over, the party are startled to hear the king cry out in pain. The Hooded Man had entered during the fight and was stealing the [[Moon Gem]] that had been sealed inside of the king. Lavitz lunges to intercept, donning his [[dragoon]] armor and diving at The Hooded Man. Tragically, Lavitz is cut down by The Hooded Man in one blow with what Rose will later explain is a [[Dragon Buster]] sword. The Hooded Man, revealed to be the undefeatable hero [[Lloyd]], escapes, leaving the party to mourn their lost member. The dragoon spirit leaves Lavitz and flies into the air to find its next chosen one, only to return and float before King Albert. The king accepts the stone and leaves the prison with the party.
Suddenly, the [[Hooded One]] appears and taking King Albert hostage, he stabs his thieving hand into the King's back and reveals the [[Moon Gem]]. Fearlessly, Lavitz transforms into the Jade Dragoon and nosedives into the Hooded One, who instantly brandishes a formidable, [[Dragon Buster|magical blade]] and slays Lavitz in his place. His hood falls away to reveal [[Lloyd]], the first place winner of the Hero Competition in Lohan. With haste, Lloyd makes his escape, leaving behind a gruesome scene. As brave Lavitz lays dying, he entrusts the protection of King Albert to Dart before ultimately perishing. King Albert grimaces when the life leaves Lavitz's body and Shana winces, turning away toward Rose. The Jade Dragoon spirit once again flies into the air from its lost host only to sink down gently before King Albert, the next Jade Dragoon. In agony, Dart screams Lavitz's name into the heavens.


|Services=
|Services=
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'''First Visit'''
'''First Visit'''
;Items
;Items
 
{{{!}} class{{=}}"wikitable mw-collapsible"
! Cost !! Name
{{!}}-
{{!}} 10 {{!}}{{!}} [[Items#healingpotion|Healing Potion]]
{{!}}-
{{!}} 30 {{!}}{{!}} [[Items#angelsprayer|Angel's Prayer]]
{{!}}-
{{!}} 10 {{!}}{{!}} [[Items#sparknet|Spark Net]]
{{!}}}


'''Second Visit'''
'''Second Visit'''
;Items
;Items
{| class="wikitable mw-collapsible"
{{{!}} class{{=}}"wikitable mw-collapsible"
|-
{{!}}-
! Cost !! Name
! Cost !! Name
|-
{{!}}-
| 10 || [[Items#healingpotion|Healing Potion]]
{{!}} 10 {{!}}{{!}} [[Items#healingpotion|Healing Potion]]
|-
{{!}}-
| 50 || [[Items#sunrhapsody|Sun Rhapsody]]
{{!}} 50 {{!}}{{!}} [[Items#sunrhapsody|Sun Rhapsody]]
|-
{{!}}-
| 30 || [[Items#angelsprayer|Angel's Prayer]]
{{!}} 30 {{!}}{{!}} [[Items#angelsprayer|Angel's Prayer]]
|-
{{!}}-
| 20 || [[Items#mindpurifier|Mind Purifier]]
{{!}} 20 {{!}}{{!}} [[Items#mindpurifier|Mind Purifier]]
|-
{{!}}-
| 20 || [[Items#midnightterror|Midnight Terror]]
{{!}} 20 {{!}}{{!}} [[Items#midnightterror|Midnight Terror]]
|-
{{!}}-
| 20 || [[Items#thunderbolt|Thunderbolt]]
{{!}} 20 {{!}}{{!}} [[Items#thunderbolt|Thunderbolt]]
|}
{{!}}}


|Collectibles=
|Collectibles=
<!--Synopsis: 1-2 sentences covering the presence of stardust, goods, and noteworthy treasure pickups in this area. Also: total gold, as well as total chest count for this area.-->


|Goods=
|Goods=
{| class="wikitable mw-collapsible"
{{{!}} class{{=}}"wikitable mw-collapsible" style{{=}}"width: 700px;"
|-
{{!}}-
! Name !! Location !! Image
! Name !! Location !! Image
|-
{{!}}-
| [[Goods#prisonkey|Prison Key]] || After the first prison tower, take the elevator up and cross the bridge into the area on the left. Find the stairs leading to the wooden bridges and follow them to the end. The key is obtained during the ensuing cutscene.|| (Image)
{{!}} [[Goods#prisonkey|Prison Key]] {{!}}{{!}} From the first prison tower, take the elevator up and head left to cross the bridge. Avoiding the guards, take the stairs leading to the wooden bridges to the flicker on the wooden crates.{{!}}{{!}} (Image)
}
{{!}}}


|Stardust=
|Stardust=There is no Stardust in this location.


|Treasure=
|Treasure=
{{TreasureCount|20}}


 
Note: Chests available during the first visit to Hellena Prison remain accessible upon returning for the second visit; however, all chests will be permanently inaccessible after the second visit.  
 
Note: The chests in the first visit will be inaccessible after leaving Hellena until the second visit. All chests in Hellena will become permanently inaccessible after the second visit.


'''First Visit'''
'''First Visit'''


{| class="wikitable mw-collapsible"
{{{!}} class{{=}}"wikitable mw-collapsible" style{{=}}"width: 700px;"
|-
{{!}}-
! Contents !! Location !! Image
! Contents !! Location !! Image
|-
{{!}}-
| [[Items#burnout|Burn Out]] || Head up out of the initial room where the merchant is and follow the path. || [[file:Area3(Hellena1)Chest1.png|thumb]]
{{!}} [[Items#burnout|Burn Out]] {{!}}{{!}} From the storeroom with the merchant, take the top left exit and follow the path. {{!}}{{!}} [[file:Area3(Hellena1)Chest1.png|thumb]]
|-
{{!}}-
| [[Items#angelsprayer|Angel's Prayer]] || Enter the barracks, just beyond the first elevator. This chest is in the upper left of the room near the beds. || [[file:Area3(Hellena1)Chest2.png|thumb]]
{{!}} [[Items#angelsprayer|Angel's Prayer]] {{!}}{{!}} Head up to level two of the prison and just beyond the first elevator, enter the barracks to find this chest in the upper left area of the room near the beds. {{!}}{{!}} [[file:Area3(Hellena1)Chest2.png|thumb]]
|-
{{!}}-
| [[Leather Jacket]] || In the barracks, left of the above chest. || [[file:Area3(Hellena1)Chest3.png|thumb]]
{{!}} [[Leather Jacket]] {{!}}{{!}} In the barracks: continue left beyond the first chest {{!}}{{!}} [[file:Area3(Hellena1)Chest3.png|thumb]]
|-
{{!}}-
| 50 G || In the barracks, in the central kitchen area. || [[file:Area3(Hellena1)Chest4.png|thumb]]
{{!}} 50 G {{!}}{{!}} In the barracks: central kitchen area{{!}}{{!}} [[file:Area3(Hellena1)Chest4.png|thumb]]
|-
{{!}}-
| [[Items#sparknet|Spark Net]] || Inside a cell in the first prison tower. || [[file:Area3(Hellena1)Chest5.png|thumb]]
{{!}} [[Items#sparknet|Spark Net]] {{!}}{{!}} First prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest5.png|thumb]]
|-
{{!}}-
| 20 G || Inside a cell in the first prison tower. || [[file:Area3(Hellena1)Chest6.png|thumb]]
{{!}} 20 G {{!}}{{!}} First prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest6.png|thumb]]
|-
{{!}}-
| 20 G || Inside a cell in the second prison tower. || [[file:Area3(Hellena1)Chest7.png|thumb]]
{{!}} 20 G {{!}}{{!}} Second prison tower: inside a cell {{!}}{{!}} [[file:Area3(Hellena1)Chest7.png|thumb]]
|-
{{!}}-
| 20 G || Inside a cell in the second prison tower. || [[file:Area3(Hellena1)Chest8.png|thumb]]
{{!}} 20 G {{!}}{{!}} Second prison tower: inside a cell{{!}}{{!}} [[file:Area3(Hellena1)Chest8.png|thumb]]
|}
{{!}}}
 
'''Second Visit'''
'''Second Visit'''
{| class="wikitable mw-collapsible"
{{{!}} class{{=}}"wikitable mw-collapsible" style{{=}}"width: 700px;"
|-
{{!}}-
! Contents !! Location !! Image
! Contents !! Location !! Image
|-
{{!}}-
| [[Felt Hat]] || Take the elevator you couldn't use before, get off and go in the door and then the door to your right over the pit. || [[File:Area13(Hellena2)Chest1.png|thumb]]
{{!}} [[Felt Hat]] {{!}}{{!}} Take the elevator that was previously out of order to get to the next screen. Get off and enter the door. Then, head right to jump over the pit and enter that door.{{!}}{{!}} [[File:Area13(Hellena2)Chest1.png|thumb]]
|-
{{!}}-
| [[Therapy Ring]] || At the very end of the path that the previous chest is on. || [[File:Area13(Hellena2)Chest2.png|thumb]]
{{!}} [[Therapy Ring]] {{!}}{{!}} Continue past the previous chest following the path. {{!}}{{!}} [[File:Area13(Hellena2)Chest2.png|thumb]]
|-
{{!}}-
| [[Leather Armor]] || Instead of going in the door when you get off the elevator take the ladder path. || [[File:Area13(Hellena2)Chest3.png|thumb]]
{{!}} [[Leather Armor]] {{!}}{{!}} Get off the elevator and take the rope ladder. {{!}}{{!}} [[File:Area13(Hellena2)Chest3.png|thumb]]
|-
{{!}}-
| [[Repeat_Items|Pandemonium]] || Go in the door from the elevator, take the far left door and follow the path. || [[File:Area13(Hellena2)Chest4.png|thumb]]
{{!}} [[Thunderbolt]] {{!}}{{!}} Through the door from the elevator, take the door on your left and follow the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest5.png|thumb]]
|-
{{!}}-
| [[Thunderbolt]] || Through the door from the elevator, take the door on your left and follow the path. || [[File:Area13(Hellena2)Chest5.png|thumb]]
{{!}} [[Silver Vest]] {{!}}{{!}} From the previous chest, instead of taking the elevator slide down the rope to your right.{{!}}{{!}} [[File:Area13(Hellena2)Chest6.png|thumb]]
|-
{{!}}-
| [[Silver Vest]] || From the previous chest instead of taking the elevator slide down the rope to your right. || [[File:Area13(Hellena2)Chest6.png|thumb]]
{{!}} [[Repeat_Items|Pandemonium]] {{!}}{{!}} Instead of the right door, take the far left door and follow the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest4.png|thumb]]
|-
{{!}}-
| [[Healing Potion]] || Once you take the main elevator up it will be along a path to your right. || [[File:Area13(Hellena2)Chest7.png|thumb]]
{{!}} [[Healing Potion]] {{!}}{{!}} Return to the main elevator and head up to the skybridge. Take the path on the left.{{!}}{{!}} [[File:Area13(Hellena2)Chest7.png|thumb]]
|-
{{!}}-
| [[Sachet]] || Upper part of the room you fall into. || [[File:Area13(Hellena2)Chest8.png|thumb]]
{{!}} [[Sachet]] {{!}}{{!}} Fall into Jiango's lair and head to the top of the room.{{!}}{{!}} [[File:Area13(Hellena2)Chest8.png|thumb]]
|-
{{!}}-
| [[Healing Potion]] || On your path after defeating Jiango. || [[File:Area13(Hellena2)Chest9.png|thumb]]
{{!}} [[Healing Potion]] {{!}}{{!}} After defeating Jiango, continue on the path.{{!}}{{!}} [[File:Area13(Hellena2)Chest9.png|thumb]]
|-
{{!}}-
| [[Broad Sword]] || The chest far away from the Save Point. || [[File:Area13(Hellena2)Chest10.png|thumb]]
{{!}} [[Broad Sword]] {{!}}{{!}} On the roof, near the Save Point: top{{!}}{{!}} [[File:Area13(Hellena2)Chest10.png|thumb]]
|-
{{!}}-
| [[Spear]] || The chest to the left of the Save Point. || [[File:Area13(Hellena2)Chest11.png|thumb]]
{{!}} [[Spear]] {{!}}{{!}} On the roof, near the Save Point: left{{!}}{{!}} [[File:Area13(Hellena2)Chest11.png|thumb]]
|-
{{!}}-
| 20G || The chest in front of the Save Point. || [[File:Area13(Hellena2)Chest12.png|thumb]]
{{!}} 20 G{{!}}{{!}}On the roof, near the Save Point: bottom{{!}}{{!}} [[File:Area13(Hellena2)Chest12.png|thumb]]
|}
{{!}}}


|Combat=
|Combat=
This is where fight happens.


|MinorMobs=
|MinorMobs=
'''First Visit'''
'''First Visit'''
{| class="wikitable mw-collapsible"
{{{!}} class{{=}}"wikitable mw-collapsible" style{{=}}"width: 700px;"
|-
{{!}}-
! Name !! Element !!  Exp. !! Gold !! Drops
! Name !! Element !!  Exp. !! Gold !! Drops
|-
{{!}}-
| [[Hellena Warden]] || Fire || 6 || 9 || None (verify)
{{!}} [[Hellena Warden]] {{!}}{{!}} Fire {{!}}{{!}} 6 {{!}}{{!}} 9 {{!}}{{!}}
|-
{{!}}}
| [[Senior Warden]] || Fire ||  0 || 0 || [[Healing Potion]] (100%)
|}


'''Second Visit'''
'''Second Visit'''
{| class="wikitable mw-collapsible"
{{{!}} class{{=}}"wikitable mw-collapsible" style{{=}}"width: 700px;"
|-
{{!}}-
! Name !! Element !! Exp. !! Gold !! Drops
! Name !! Element !! Exp. !! Gold !! Drops
|-
{{!}}-
| [[Hellena Warden]] || Fire || 20 || 15 || [[Morning Star]] (2%)
{{!}} [[Hellena Warden]] {{!}}{{!}} Fire {{!}}{{!}} 20 {{!}}{{!}} 15 {{!}}{{!}} [[Morning Star]] (2%)
|-
{{!}}-
| [[Senior Warden]] || Fire || 24 || 18 || [[Spear]] (2%)
{{!}} [[Senior Warden]] {{!}}{{!}} Fire {{!}}{{!}} 24 {{!}}{{!}} 18 {{!}}{{!}} [[Spear]] (2%)
|-
{{!}}-
| [[Fowl Fighter]] || Fire || 16 || 9 || [[Items#mindpurifier|Mind Purifier]] (8%)
{{!}} [[Fowl Fighter]] {{!}}{{!}} Fire {{!}}{{!}} 16 {{!}}{{!}} 9 {{!}}{{!}} [[Items#mindpurifier|Mind Purifier]] (8%)
|}
{{!}}}


|BattleFormations=
|BattleFormations=
{| class="wikitable mw-collapsible"
{{{!}} class{{=}}"wikitable" style{{=}}"display: inline-table;"
|-
{{!}}-
! Unit A !! Unit B !! Unit C
!Solo
|-
{{!}}-
| Hellena Warden || N/A || N/A
{{!}} Hellena Warden
|-
{{!}}}
| Hellena Warden || Hellena Warden || N/A
 
|-
{{{!}} class{{=}}"wikitable" style{{=}}"display: inline-table;"
| Hellena Warden || Hellena Warden || Hellena Warden
{{!}}-
|-
!Duo
| Hellena Warden || Senior Warden || N/A
{{!}}-
|-
{{!}} Hellena Warden {{!}}{{!}} Hellena Warden
| Hellena Warden||  Hellena Warden || Fowl Fighter
{{!}}-
{{!}} Hellena Warden {{!}}{{!}} Senior Warden
{{!}}}
 
{{{!}} class{{=}}"wikitable" style{{=}}"display: inline-table;"
{{!}}-
!!!Trio
{{!}}-
{{!}} Hellena Warden {{!}}{{!}} Hellena Warden {{!}}{{!}} Hellena Warden
{{!}}-
{{!}} Hellena Warden {{!}}{{!}} Fowl Fighter {{!}}{{!}} Fowl Fighter
{{!}}}
 


|}


|Bosses=
|Bosses=
<!--Leave blank for now; need to design mini-table for bosses.-->
{{{!}} class{{=}}"wikitable mw-collapsible" style{{=}}"width: 700px;"
{| class="wikitable mw-collapsible"
{{!}}-
|-
! Name !! Element !! HP !! EXP !! Gold !! Drops
! Name !! Element !! HP !! EXP !! Gold !! Drops !! Notes/Strategies
{{!}}-
|-
{{!}} [[Fruegel]] (1st Visit) {{!}}{{!}} Earth {{!}}{{!}} 90 {{!}}{{!}} 300 {{!}}{{!}} 50 {{!}}{{!}}[[Knight Shield]] (100%)
| [[Fruegal]] (1st Visit) || Earth|| 90 || 300 || 200 || [[Knight Shield]] (100%) || Has Minions of both warden types ; Cannot be damaged until Hellena wardens are defeated, will then call in 2 Senior Wardens.
{{!}}-
|-
{{!}} [[Jiango]] (2nd Visit) {{!}}{{!}} Earth {{!}}{{!}} 1280 {{!}}{{!}} 2000 {{!}}{{!}} 100 {{!}}{{!}}[[Sachet]] (100%)
| [[Jiango]] (2nd Visit)|| Earth || 1280 || 2000 || 100 || [[Sachet]] (100%) || Can be put to sleep using [[Sachet]] for a few turns of free damage or healing.
{{!}}-
|-
{{!}} [[Fruegel]] (2nd Visit) {{!}}{{!}} Earth {{!}}{{!}} 1000 {{!}}{{!}} 2000 {{!}}{{!}} 200 {{!}}{{!}}[[Gravity Grabber]] (100%)
| [[Fruegal]] (2nd Visit) || Earth ||  1000 || 2000 || 200 || [[Gravity Grabber]] (100%) || Has Minions ; Rodriguez and Guftas, who can be trivialized with instant death effects such as [[Rose]]'s Spell Demons Gate.
{{!}}}
|}


|Trivia=
|Trivia=


# This is the first location within the game where almost all battles are triggered through colliding with the enemy while traversing the area, the only exceptions being bosses.
# This is the first location that uses physical contact to trigger encounter battles.
# Because of this, it is entirely possible to finish your first visit with the bare minimum of 4 battles ; 3 scripted minor enemy fights, and a boss battle.


|Gallery=
|Gallery=
<!-- Leave blank for now. -->


|References=
|References=
 
}}
[[Category:Locations]][[Category:Disc 1]][[Category:Missing Information]]
[[Category:Locations]][[Category:Disc 1]][[Category:Missing Information]]
}}

Latest revision as of 01:41, 16 October 2024

Hellena Prison
Services
Collectibles
Combat

Hellena Prison is a prison island on the southernmost coast of Serdio, under the direct command of Imperial Sandora. Isolated from land by a narrow drawbridge, the dark, stone prison resembles a skull with torch light and black smoke rising from its windows. Guards patrol every walkway and room, ready to attack intruders without hesitation. Fruegel, the prison warden, is a cruel giant of a man who greatly abuses his powers and works in league with Imperial Sandora under his Majesty Doel's rule. The prison has become renown for brutality and the inhumane treatment of its captives as those who are taken there are never released.

Story

A winged beast glides overhead the ghastly prison. After making his way through the Forest, Dart arrives at a pathway leading to Hellena Prison. In hesitation, he looks down the narrow path leading to a single drawbridge, where he would surely be exposed on all sides. As he thinks of a plan to infiltrate the prison, a merchant's caravan arrives and heads straight for the gate. Dart decides to tail the caravan with the hopes of sneaking in unnoticed.

At the gate, the merchant declares his cargo of meat and fish to the Hellena Warden guarding the entry. He inquires about the recent increase in shipments but is rebuked by the warden who begins his inspection. Meanwhile, Dart dashes to the opposite side of the caravan, staying out of sight until the delivery is approved for entry. The drawbridge lowers, the warden returns to his post and Dart dives into the back of the caravan heading into the prison.
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Upon entering the prison, Dart jumps out of the caravan, startling the merchant who raises the alarm. Immediately, a warden arrives to detain the intruder and a fight ensues. Making short work of the guard, Dart reassures the merchant of his safety, who in turn swears to secrecy and offers to sell him items. Security is tight in the prison as wardens patrol the grounds in rhythmic patterns. Leaving the storeroom, Dart sneaks past the guards up a stairwell to reach the second floor. Crossing a wooden bridge, Dart arrives outside the barracks where he finds yet another elevator taking him to the first prison tower. Once inside, he continues down the torchlit hallway built of the same shoddy wood planks and bricks as the rest of the prison. Searching from cell to cell, he stumbles upon a couple of wardens harassing their new detainees, two Knights of Basil who have recently been captured as prisoners of war. They continue to taunt and ridicule their doomed captives, promising a horrific death by being fed to Fruegel's monster.

Nearby, a fight breaks out as another prisoner attempts to escape. Plunging in from an adjacent hallway, a skilled spearman in green and silver uniform swoops in to defend the knights, ordering them to escape back to the castle. Unfortunately, prison back up arrives and the escaping knights are dispatched off the floor to fall to their deaths. Dart joins forces with the honourable knight, who introduces himself as Lavitz, the Head of the First Knighthood in the Kingdom of Basil. After fending off the guards together, Lavitz turns on Dart, spear clashing with sword. Defending himself, Dart explains that he is not the enemy. They continue to fight off another wave of guards before catching their breath and discussing how each came to be at the infamous prison. Dart explains his dire need to rescue Shana and Lavitz, impressed with his audacious mission and combat skills, insists that they work together to escape, of course, after rescuing the imprisoned woman.

As a team, they search the prison cells and gather news of a young girl from Seles confined with a high level of security in another tower. Arriving at a locked door to the second prison tower, Dart and Lavitz carefully search a nearby corridor for the key. They slip past a dozen wardens to reach a stairwell leading to a series of rickety wooden bridges. Upon a wooden crate, sparkles the Prison Key to Shana's cell. Returning to the second prison tower, the two fugitives cause a commotion, which catches Shana's attention from a nearby cell. With Lavitz keeping watch, Dart can finally rejoice to see his dearest friend, whom he cherishes like a sister. Shana asks to see his face and notices how strong he has grown during their time apart. After taking a final look about at her cell, Shana follows Dart into the hallway where now more guards are waiting for them. After fiercely defending Shana, Dart promises that he will always protect her. Shana walks over to a brick wall to pick up a bow and arrow, drawing the string taut to demonstrate that she, too, can help fight. Impressed with their fortitude to survive this nightmarish prison, Lavitz commends the two of them for their strength and determination.

Meanwhile, Fruegel has been alerted of the girl's liberation by a knight of Basil and a man in red armour. Furiously, Fruegel throws one of his men from the skyline bridge into the hellish depths. Barking to another guard, Fruegel demands that she be detained, alive as was explicitly ordered by his Majesty Doel.

Dart and party return to the ground floor of the prison to finally escape but they are intercepted by the head warden, Fruegel. Fiendishly, he promises to feed them to his pet before disclosing that capturing Shana was a paltry order from his Majesty Doel. Since the task was so trivial, he ordered that Seles be razed to the ground for his own wicked delight. Lashing out in anger, Dart begins the battle, which ends with a defeated Fruegel living to see another day. In swift haste, the party flees the prison on horseback, hoping to never return.

When they reach the Forest, Dart notices that soldiers have been stationed there. With Fruegel's men in hot pursuit, the party is forced to head to the Prairie.

Meanwhile, back at the prison, the mysterious Hooded Man enrobed in black reprimands the warden for his failure to contain the girl. He demands of Fruegel to correct his folly, lest he inform the Emperor of the head warden's misconduct. Reassuringly, the Hooded man claims that the mistake is not dire and that all is going according to plan.

Revisited

As the party leaves Lohan, a wounded Knight of Basil limps into town, mortally grateful to find Lavitz. He reports that Imperial Sandora launched a surprise attack on Bale and has taken the King as captive. Overcome with concern for King Albert, Lavitz loses self-control and is subdued by the martial arts master, Haschel, the third place winner of the Hero Competition. When Lavitz regains consciousness, Haschel returns from his scouting mission to report that Bale is under occupation and that Lavitz is the only hope for both king and country. In exchange for the safety of his people, King Albert was willingly taken to Hellena Prison. With renewed hope, Dart and party return to Hellena Prison, only this time with new party members and Dragoon spirits.

Upon arrival at the prison, the party nearly misses the drawbridge being raised for another supplies delivery. Valiantly, Lavitz scales the rising bridge and overcomes the guards. With the drawbridge lowered once again, the team is free to infiltrate the prison and search for King Albert.

Meanwhile, on the prison rooftop, Fruegel delights in the coming of dawn as he promises his captive, King Albert, that he may see the sun once more before his impending execution. Honourably, King Albert refuses to be baited by him, claiming that he has no means to speak with vulgar men. When Fruegel reveals the trap set for Dart and party, King Albert is shocked by the villainy of both Fruegel himself and Lord Doel. A warden arrives to announce that Lavitz and the red one, Dart, have arrived on scene but that they will never reach the top floor alive.

Dart and party find themselves in the storeroom once more with the same merchant as before, who is still willing to quietly cooperate and sell them items. After navigating an intricate system of elevators, doors and rope ladders, the party reaches the skybridge and follows the path to the second floor corridor where the Prison Key was found during the first visit. Full of arrogance and scorn, the wardens jeer at the party before releasing the trap door. They fall into a dusty prison chamber with skeletons and bones strewn about. Shana notices a draft from behind a massive boulder when the party hears the growling of Fruegel's infamous pet, Jiango. After overcoming the hideous beast, the party realizes that the boulder blocking the path has been crushed and they can now escape. Ascending the stairs, they return to the second floor corridor and head left to ascend another flight of stairs to reach the rooftop.

Meanwhile, Fruegel announces sunrise with a sickening glee. He mocks King Albert's wish for peace by promising him an end to the war achieved with his own execution. Although knowingly defying Lord Doel and the silver haired one, Fruegel intends to follow through with his death threat until Shana looses an arrow and the party arrives to rescue King Albert. After the party defeats his pet beasts, Rodriguez and Guftas, Lavitz lands the finishing blow to finally vanquish the nefarious Fruegel.

Suddenly, the Hooded One appears and taking King Albert hostage, he stabs his thieving hand into the King's back and reveals the Moon Gem. Fearlessly, Lavitz transforms into the Jade Dragoon and nosedives into the Hooded One, who instantly brandishes a formidable, magical blade and slays Lavitz in his place. His hood falls away to reveal Lloyd, the first place winner of the Hero Competition in Lohan. With haste, Lloyd makes his escape, leaving behind a gruesome scene. As brave Lavitz lays dying, he entrusts the protection of King Albert to Dart before ultimately perishing. King Albert grimaces when the life leaves Lavitz's body and Shana winces, turning away toward Rose. The Jade Dragoon spirit once again flies into the air from its lost host only to sink down gently before King Albert, the next Jade Dragoon. In agony, Dart screams Lavitz's name into the heavens.


Collapse story content

Services

Shops

First Visit

Items
Cost Name
10 Healing Potion
30 Angel's Prayer
10 Spark Net

Second Visit

Items
Cost Name
10 Healing Potion
50 Sun Rhapsody
30 Angel's Prayer
20 Mind Purifier
20 Midnight Terror
20 Thunderbolt

Collectibles

Goods

Main article: Goods

Name Location Image
Prison Key From the first prison tower, take the elevator up and head left to cross the bridge. Avoiding the guards, take the stairs leading to the wooden bridges to the flicker on the wooden crates. (Image)

Stardust

Main article: Stardust

There is no Stardust in this location.

Treasure Chests

Main article: Treasure Chests

There are 20 treasure chests in this area.

Note: Chests available during the first visit to Hellena Prison remain accessible upon returning for the second visit; however, all chests will be permanently inaccessible after the second visit.

First Visit

Contents Location Image
Burn Out From the storeroom with the merchant, take the top left exit and follow the path.
Area3(Hellena1)Chest1.png
Angel's Prayer Head up to level two of the prison and just beyond the first elevator, enter the barracks to find this chest in the upper left area of the room near the beds.
Area3(Hellena1)Chest2.png
Leather Jacket In the barracks: continue left beyond the first chest
Area3(Hellena1)Chest3.png
50 G In the barracks: central kitchen area
Area3(Hellena1)Chest4.png
Spark Net First prison tower: inside a cell
Area3(Hellena1)Chest5.png
20 G First prison tower: inside a cell
Area3(Hellena1)Chest6.png
20 G Second prison tower: inside a cell
Area3(Hellena1)Chest7.png
20 G Second prison tower: inside a cell
Area3(Hellena1)Chest8.png

Second Visit

Contents Location Image
Felt Hat Take the elevator that was previously out of order to get to the next screen. Get off and enter the door. Then, head right to jump over the pit and enter that door.
Area13(Hellena2)Chest1.png
Therapy Ring Continue past the previous chest following the path.
Area13(Hellena2)Chest2.png
Leather Armor Get off the elevator and take the rope ladder.
Area13(Hellena2)Chest3.png
Thunderbolt Through the door from the elevator, take the door on your left and follow the path.
Area13(Hellena2)Chest5.png
Silver Vest From the previous chest, instead of taking the elevator slide down the rope to your right.
Area13(Hellena2)Chest6.png
Pandemonium Instead of the right door, take the far left door and follow the path.
Area13(Hellena2)Chest4.png
Healing Potion Return to the main elevator and head up to the skybridge. Take the path on the left.
Area13(Hellena2)Chest7.png
Sachet Fall into Jiango's lair and head to the top of the room.
Area13(Hellena2)Chest8.png
Healing Potion After defeating Jiango, continue on the path.
Area13(Hellena2)Chest9.png
Broad Sword On the roof, near the Save Point: top
Area13(Hellena2)Chest10.png
Spear On the roof, near the Save Point: left
Area13(Hellena2)Chest11.png
20 G On the roof, near the Save Point: bottom
Area13(Hellena2)Chest12.png

Combat

Minor Mobs

First Visit

Name Element Exp. Gold Drops
Hellena Warden Fire 6 9

Second Visit

Name Element Exp. Gold Drops
Hellena Warden Fire 20 15 Morning Star (2%)
Senior Warden Fire 24 18 Spear (2%)
Fowl Fighter Fire 16 9 Mind Purifier (8%)

Battle Formations

Solo
Hellena Warden
Duo
Hellena Warden Hellena Warden
Hellena Warden Senior Warden
Trio
Hellena Warden Hellena Warden Hellena Warden
Hellena Warden Fowl Fighter Fowl Fighter

Bosses

Name Element HP EXP Gold Drops
Fruegel (1st Visit) Earth 90 300 50 Knight Shield (100%)
Jiango (2nd Visit) Earth 1280 2000 100 Sachet (100%)
Fruegel (2nd Visit) Earth 1000 2000 200 Gravity Grabber (100%)

Gallery

Trivia

  1. This is the first location that uses physical contact to trigger encounter battles.

References