Prairie
Prairie | |
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Collectibles |
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Combat |
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The Prairie is an expansive grassland north of Seles with well-worn dirt paths and trees sparsely spaced around the area. A woodcutter's homestead occupies land adjacent to a river and a hill. The Prairie is more open and bright in comparison to the Forest; both serve as routes to reaching Seles, but the Prairie also serves as a route to Bale by way of Limestone Cave.
Story
After escaping from Hellena Prison, Dart, Lavitz, and Shana flee through the Prairie. They attempt to outrun the guards, but an enemy arrow grazes the back of Lavitz's leg. He tries to downplay his injury, but is clearly limited in his mobility as he remains kneeling for most of the conversation. Dart offers to carry Lavitz and insists that Shana goes first, and both of these remarks are met with a rebuttal as Lavitz tries to convince them that he is still capable of running. Hellena Wardens quickly close in on them, forcing the trio to duck into the tall grass behind a tree to hide, and they seem to be safe until one of the guards notices some rustling in the grass. Brandishing a cudgel, the Hellena warden calls out for the fugitives to give themselves up. Instead, a small, rodent-like creature emerges from the grass, fooling the wardens into leaving the area to continue their search elsewhere.
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The trio emerges from the hiding spot and sneaks away in the opposite direction. They come upon a small patch of improved land with a shack and corral built on it. Lavitz can no longer ignore his injury, so the group decides to lie low in the shack. While Shana bandages Lavitz's wound, Dart does some scouting and confirms that the Hellena search party has moved on.
Now, in safety, Shana asks Dart about his absence over the last five years. Dart confides that he departed on a journey of revenge to find the Black Monster, a mysterious creature that destroyed his birthplace and killed his parents. Dart relays that 18 years ago, Neet was incinerated by the Black Monster; he had been only 5 years old at the time. Although he and his family escaped into the outlying woods, his father and mother both returned to the village to defend its residents. When Dart returned to Neet the next morning, he found no sign of any other survivors, but did find his father's keepsake, a shining stone. He still carries it 18 years later, and when he holds it up to show Shana and Lavitz, it shimmers in his hand.
After hearing Dart's tale, Shana expresses that she understands his reasons now, and that she knew that Dart would tell her why he left someday. Lavitz points out that the journey was not about revenge, but closure, which Dart admits he still has not found. Lavitz also muses that he does not recognize Neet as a local village, so Dart explains that it was located much further north in another country. Dart then asks about the current political climate in Serdio. Lavitz explains that an ongoing truce between the Kingdom of Basil and Imperial Sandora was broken when Emperor Doel obtained a Dragon. With this new weapon, Doel became emboldened and more aggressive. Incredulous, Dart recalls his encounter with Feyrbrand, alarming Lavitz to the fact that Sandora forces are advancing faster than expected. Lavitz determines that he must return to Bale to report to King Albert, encouraging Dart and Shana to come along since Minister Noish may have information regarding the Black Monster. Dart readily agrees.
The party attempts to make their way through the prairie, only to find their way blocked by an unfordable river. After some exploring, Dart finds a dead tree overlooking the river. He intuits that it can be used as a bridge, so he retrieves an axe from the shed to chop it down. However, the tree falls over a cliff despite his and Lavitz's attempt to restrain it. When the party returns to the river, the tree conveniently comes floating down the river and snags on rocks where it acts like a bridge.
The trio are nearly through the prairie when they encounter a married couple and their young son on the side of the road. Upon asking, Lavitz discovers that they are refugees from Sandora. Although the man is belligerent at first, Lavitz gives some food to the child and explains that King Albert offers hospitality to all casualties of the war, even those from enemy countries. He encourages the family to go to Bale, specifically offering them lodging in his own mother's house. Afterward, the trio press on to the Limestone Cave.
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Services
Save Points
This location has no Save Points.
Rest Areas
There is one rest area where the party can fully recover HP. After the story events inside the shack, face the wooden chair to activate the action icon and rest.
Shops
This location has no Shops.
Collectibles
Goods
Main article: Goods
Axe From the Shack
After investigating both the river and the falling tree, return to the shack and investigate the glint.
Stardust
Main article: Stardust
This location has no Stardust.
Treasure Chests
Main article: Treasure Chests
There are 3 treasure chests in this area.
Contents | Acquisition | Image |
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100G | The winding path if coming from Hellena, go straight through the rock. | ![]() |
Total Vanishing | Hidden in the bottom left hand corner around the Shack. | ![]() |
Angel's Prayer | Up a path shortly after crossing the log bridge. | ![]() |
Combat
Minor Mobs
Mole | ||
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Earth | ||
EXP 11 |
Gold 9 |
Drops Angel's Prayer 8% |
Vampire Kiwi | ||
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Darkness | ||
EXP 8 |
Gold 9 |
Drops Healing Potion 8% |
Mantis | ||
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Earth | ||
EXP 12 |
Gold 6 |
Drops Pellet 8% |
Crescent Bee | ||
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Wind | ||
EXP 10 |
Gold 6 |
Drops Spinning Gale 8% |
Battle Formations
Solo |
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Mole |
Crescent Bee |
Mantis |
Duos | |
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Vampire Kiwi | Vampire Kiwi |
Vampire Kiwi | Crescent Bee |
Vampire Kiwi | Mole |
Mole | Mole |
Mantis | Crescent Bee |
Trios | ||
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Mole | Vampire Kiwi | Vampire Kiwi |
Bosses
This location has no Bosses.
Gallery
Trivia
- The scene with the refugee family can be missed. Upon exiting the Prairie to the world map and then returning to the area, the family will have moved on.
References
This location has no references.