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[[File:DartFeld120x150.jpg|Center|Middle|Alignment|upright = factor| Dart Feld]]|Age=23|Height=178cm / 5'10"|Species=Human|Element=Fire|Theme=|Voice=John Butterfield}}
[[File:DartFeld120x150.jpg|Center|Middle|Alignment|upright = factor| Dart Feld]]|Age=23|Height=178cm / 5'10"|Species=Human|Element=Fire|Theme=|Voice=John Butterfield}}


{{PlayerCharacter


<!--Synopsis - a brief summary of who the character *is*. Appearance, terse context in relation to surroundings or significant events. Avoid spoilers: only list information that is available to the player by the time they are first introduced to the character in-game. For example, if the player is Lavitz, do not write that he dies shortly after he joins the party. Save such spoilers for the Story section. However, it is fair to assume that the reader is aware of events prior to the point that this person is introduced. -->
|Synopsis=
'''Dart''' is the central protagonist of the story. He is one of few who survived when his childhood hometown, [[Neet]], was destroyed by the [[Black_Monster|Black Monster]] 18 years ago. The story begins with Dart returning to his current home village of [[Seles]]. Between the encroachment of [[Sandora|Imperial Sandora]] and a [[Dragon]] on the loose, Dart will face many challenges and revelations in his adventures. Dart sports a chestnut fringe-cut paired with blue eyes.


'''Dart''' is a young warrior from the village of [[Seles]]. He has a chestnut fringe-cut paired with blue eyes. Having just returned from a five-year journey seeking the one responsible for his parents' death, he returns to find soldiers of [[Sandora|Imperial Sandora]] and a [[Dragon]]; along with his home in ruins.


== Story ==
<!--Initial expansion of synopsis. Provide an opening paragraph or two. What has this character done, and where have they been? What are they like? Use their involvement in the game's events as a guide.


Additional writing is to be added in the below div tag, below where the "Additional Text Goes Here" comment appears. The code it is wrapped in, will allow the Story section to have one paragraph showing by default, and the rest of the write-up expanded via a "Read More" button. This prevents the rest of the page contents being pushed very far down by default in the event that a reader is not looking for story content at the moment, while still allowing anyone to opt-in. Apart from the div and span tags, proceed to format the story content as you would ordinarily.-->
|Story1=


<br><span class="mw-customtoggle-myDivision">'''Read More'''</span>
'''Chapter 1: Serdian War'''
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision">
<!-- Additional text below this line.-->


<br><span class="mw-customtoggle-myDivision">'''Collapse story content'''</span></div>
After the opening FMV, Dart Feld is introduced; Sitting down, taking a break on his return home, reading the headline of a paper that says "Chance of war more likely". This is further reinforced when Dart hears the pounding of hoofs on a well-traveled forest path not far from the rock he is on. Moving to investigate, he cuts off the advance of two soldiers who were lagging behind the primary force that passed by. An abrupt exchange is halted between them when the dragon Feyrbrand is added into the mix. The two soldiers scatter, and Dart is left to fend for himself, only to be saved moments later by Rose who grabs him and pulls him out of the sights of Feyrbrand. With the dragon unable to locate Dart, it moves on. This allows for a short conversation between Dart and Rose. This conversation spurs him to run to Seles, his hometown, as she mentions that his village is much too small to warrant the need of a dragon.


== Combat ==
Coming over a hill, Dart is met with the sight of Seles smoldering from an overnight raid on the village. From here on is where Dart's involvement is cemented into the story.  
<!--Synopsis: Begin with introduction to playstyle as it relates to battle statistics. -->
Dart grows as an all-around character, having average stats and some of the most straightforward (if varied) additions in the game. He is introduced at level 1. Often, his AT, DF, MAT, and MDF will be within a few points of each other after factoring in base stats for his level, assuming that his gear is of the same general quality. While he is not specialized in this way, Dart will still prove to be capable in most combat situations.


=== Additions ===
|Story2=
{| class="wikitable mw-collapsible"
 
|-
<!-- Story 2 (and to a lesser extent Story1 above) needs massive condensing and revised writing style. Salvage or start over.
 
'''Seles'''
 
Despite being Dart's hometown, a lot of the characters inside of the village have no names attached to them, offering flavor text at best. However, there are four characters that are worth mentioning, excluding the Commander, a minor boss who is presented before encountering the others: Plos, Isha, Lowe, and Master Tasman. They will generally be encountered in this order upon entering.
 
Dart fends off two stragglers-one of which runs away-of the occupying Sandoran forces on the edge of the village to save a non-descript Villager who is about to be killed for no reason other than entertainment. After the engagement, the villager only gets enough time to talk about Imperial Sandora disregarding a truce that was made with Seles and rescuing Shana, then passes in the spot Dart found him. Advancing onward, Dart comes to the center of the village to find a familiar face resting face-down on the ground, Plos. Assisting him to lean up against a nearby destroyed cottage, they exchange solemn greetings, part of which is Plos wishing Dart had arrived only a little sooner. Dart has just enough time to listen to Plos speak about Shana being taken away, that she was the primary target of the occupying Sandoran forces. Thereafter, the Commander of the Sandoran party comes running in to deal with Dart, whom is being an upstart as it is safe to assume the soldier who ran from him moments ago reported to the Commander since one of the first things he says to Dart is, "Besting a private is no reason to be confident". The hubris of the Commander is on display, as he himself is explaining they took Shana to Hellena Prison, but that Dart won't be following after her as the Commander will stop him.
 
After defeating the commander, Plos asks if Dart is going to rescue Shana. With a nod from Dart, Plos ensures he won't stop him, but also states that Dart's current journey isn't over. This posits that Dart is only returning back to Seles as a stop gap in his quest. Plos alleviates Dart's burden of obligation to the village by saying that there's enough of them left to rebuild on their own. In this, Dart returns the favor to Plos, vowing to return when he ties up the loose ends on his journey with Shana in tow. After all of this, Plos relaxes against the wall of the cottage.
 
The next encounter is Isha, and Lowe; Although being hard to miss, they are an optional encounter that activates when entering the door of the cottage that Plos is resting against. The two children can be seen inside before entering, and upon doing so, they will bolt out of the building forcing Dart to move to the side. Exclaiming loudly they're going to get revenge, it appears they've mistaken Dart for a Sandoran occupier, and he tells them to knock it off and that it's just him, a familiar face. The children exaggerate that the soldiers killed everybody in the village, but Dart corrects them that that's not the case and they should help with rebuilding. Isha and Lowe both take initiative by rushing to grab medicinal herbs.
 
Up next is Master Tasman, whom is Dart's mentor in swordplay. He insists he did his best to fend off the forces, and got injured in the process of doing so. Sadly, he was outnumbered, and unable to follow through. Despite all of this, he challenges Dart to a duel to test his resolve, and see if he has what it takes to rescue Shana from Hellena Prison. Ironically, the duel with Master Tasman is more of a tutorial than anything else to ensure the player understands how to play the game before leaving Seles.
 
'''Forest'''
 
Nearing the end of the Forest, Dart is set upon by a canine-like creature with a horn. He yells at it, and scares it away, but it triggers an old memory of one of the escapades he had with Shana in the same spot where Shana is in the lead, and Dart is following behind. Crossing a fallen tree trunk over a ravine, Shana is set upon by an identical creature spurring Dart to jump in front and scare it away just as he had before the memory began. This implies that Shana is the explorer, and Dart, the protector. A fleeting memory it may be, it serves to reinforce the protectorate side of Dart, convincing him to push forward and rescue Shana from Hellena Prison.
 
-->
 
|Combat=
 
Starting at level 1, Dart is an all-around combatant having average stats and a balanced set of additions. He is introduced at level 1. Often, his AT, DF, MAT, and MDF will be within a few points of each other. While he is not specialized, Dart will still prove to be capable in most combat situations.
 
|Stats=
 
{{{!}} class="wikitable"
{{!}}-
! Level !! AT !! DF !! MAT !! MDF !! Total !! HP !! SPD
{{!}}-
{{!}} 1 {{!}}{{!}} 2 {{!}}{{!}} 4 {{!}}{{!}} 3 {{!}}{{!}} 4 {{!}}{{!}} 13 {{!}}{{!}} 30 {{!}}{{!}} 50
{{!}}-
{{!}} 10 {{!}}{{!}} 22 {{!}}{{!}} 23 {{!}}{{!}} 21 {{!}}{{!}} 21 {{!}}{{!}} 87 {{!}}{{!}} 300 {{!}}{{!}} 50
{{!}}-
{{!}} 20 {{!}}{{!}} 47 {{!}}{{!}} 48 {{!}}{{!}} 46 {{!}}{{!}} 48 {{!}}{{!}} 189 {{!}}{{!}} 1077 {{!}}{{!}} 50
{{!}}-
{{!}} 30 {{!}}{{!}} 72 {{!}}{{!}} 73 {{!}}{{!}} 71 {{!}}{{!}} 71 {{!}}{{!}} 287 {{!}}{{!}} 2168 {{!}}{{!}} 50
{{!}}-
{{!}} 40 {{!}}{{!}} 97 {{!}}{{!}} 98 {{!}}{{!}} 96 {{!}}{{!}} 98 {{!}}{{!}} 389 {{!}}{{!}} 3351 {{!}}{{!}} 50
{{!}}-
{{!}} 50 {{!}}{{!}} 122 {{!}}{{!}} 123 {{!}}{{!}} 121 {{!}}{{!}} 121 {{!}}{{!}} 487 {{!}}{{!}} 5801 {{!}}{{!}} 50
{{!}}-
{{!}} 60 {{!}}{{!}} 150 {{!}}{{!}} 150 {{!}}{{!}} 150 {{!}}{{!}} 150 {{!}}{{!}} 600 {{!}}{{!}} 7500 {{!}}{{!}} 50
{{!}}}
 
|Addy=
 
{{{!}} class="wikitable mw-collapsible"
{{!}}-
! Name !! Strikes !! Dmg% (Maxed) !! SP (Maxed) !! Acquisition
! Name !! Strikes !! Dmg% (Maxed) !! SP (Maxed) !! Acquisition
|-
{{!}}-
| Double Slash || 2 || 202% || 35 || Initial
{{!}} Double Slash {{!}}{{!}} 2 {{!}}{{!}} 202% {{!}}{{!}} 35 {{!}}{{!}} Initial
|-
{{!}}-
| Volcano || 4 || 250% || 36 || Level 2
{{!}} Volcano {{!}}{{!}} 4 {{!}}{{!}} 250% {{!}}{{!}} 36 {{!}}{{!}} Level 2
|-
{{!}}-
| Burning Rush || 3 || 150% || 102 || Level 8
{{!}} Burning Rush {{!}}{{!}} 3 {{!}}{{!}} 150% {{!}}{{!}} 102 {{!}}{{!}} Level 8
|-
{{!}}-
| Crush Dance || 5 || 250% || 100 || Level 15
{{!}} Crush Dance {{!}}{{!}} 5 {{!}}{{!}} 250% {{!}}{{!}} 100 {{!}}{{!}} Level 15
|-
{{!}}-
| Madness Hero || 6 || 100% || 204 || Level 22
{{!}} Madness Hero {{!}}{{!}} 6 {{!}}{{!}} 100% {{!}}{{!}} 204 {{!}}{{!}} Level 22
|-
{{!}}-
| Moon Strike || 7 || 350% || 20 || Level 29
{{!}} Moon Strike {{!}}{{!}} 7 {{!}}{{!}} 350% {{!}}{{!}} 20 {{!}}{{!}} Level 29
|-
{{!}}-
| Blazing Dynamo || 8 || 450% || 150 || 80 completions on<br>all prior additions.
{{!}} Blazing Dynamo {{!}}{{!}} 8 {{!}}{{!}} 450% {{!}}{{!}} 150 {{!}}{{!}} 80 completions on<br>all prior additions.
|}
{{!}}}


=== Dragoon Form ===
|Dragoon=
<!-- Summary of playstyle and appearance.-->
Dart can deal fair damage with both his physical attack and spells. The Red-Eye Dragoon's magic will focus on offense, featuring a mixture of both single-target and AoE abilities.  
Dart can deal fair damage with both his physical D-attack and spells. The Red-Eye Dragoon's magic will focus on offense, featuring a mixture of both single-target and AoE abilities. While the Dragon summon spell looks powerful, beware of a critical typo in its power percentage as listed in the second table below.


==== Statistics ====
|DragStat=
The following table covers D'Level progression: SP required to level up, as well as the bonuses granted to Dragoon form once that level has been reached (even if SP bar is below maximum).
 
{| class="wikitable"
{{{!}} class="wikitable"
|-
{{!}}-
! D'Level !! SP Req. !! AT !! DF !! MAT !! MDF
! D'Level !! SP Req. !! AT !! DF !! MAT !! MDF
|-
{{!}}-
| 1 || -- || 150% || 200% || 150% || 200%
{{!}} 1 {{!}}{{!}} -- {{!}}{{!}} 150% {{!}}{{!}} 200% {{!}}{{!}} 150% {{!}}{{!}} 200%
|-
{{!}}-
| 2 || 1,200 || 155% || 210% || 155% || 210%
{{!}} 2 {{!}}{{!}} 1,200 {{!}}{{!}} 155% {{!}}{{!}} 210% {{!}}{{!}} 155% {{!}}{{!}} 210%
|-
{{!}}-
| 3 || 6,000 || 160% || 220% || 160% || 220%
{{!}} 3 {{!}}{{!}} 6,000 {{!}}{{!}} 160% {{!}}{{!}} 220% {{!}}{{!}} 160% {{!}}{{!}} 220%
|-
{{!}}-
| 4 || 12,000 || 165% || 230% || 165% || 230%
{{!}} 4 {{!}}{{!}} 12,000 {{!}}{{!}} 165% {{!}}{{!}} 230% {{!}}{{!}} 165% {{!}}{{!}} 230%
|-
{{!}}-
| 5 || 20,000 || 170% || 240% || 170% || 240%
{{!}} 5 {{!}}{{!}} 20,000 {{!}}{{!}} 170% {{!}}{{!}} 250% {{!}}{{!}} 170% {{!}}{{!}} 250%
|}
{{!}}}


==== Magic ====
|Daddy=
The following table covers magic spells that can be cast by this Dragoon.
 
{| class="wikitable"
 
|-
|DragMag=
 
{{{!}} class="wikitable"
{{!}}-
! D'Level !! Name !! MP Cost !! Effects
! D'Level !! Name !! MP Cost !! Effects
|-
{{!}}-
| 1 || Flameshot || 10 || single enemy, 50%
{{!}} 1 {{!}}{{!}} Flameshot {{!}}{{!}} 10 {{!}}{{!}} 200% (Single)
|-
{{!}}-
| 2 || Explosion || 20 || all enemies, 25%
{{!}} 2 {{!}}{{!}} Explosion {{!}}{{!}} 20 {{!}}{{!}} 100% (All)
|-
{{!}}-
| 3 || Final Burst || 30 || single enemy, 75%
{{!}} 3 {{!}}{{!}} Final Burst {{!}}{{!}} 30 {{!}}{{!}} 300% (Single)
|-
{{!}}-
| 5 || Red-Eye Dragon || 80 || all enemies, 75%
{{!}} 5 {{!}}{{!}} Red-Eye Dragon {{!}}{{!}} 80 {{!}}{{!}} 300% (All)
|}
{{!}}}
*Listed percentage in-game is 175%, however this is a typo in comparison with the game code's provided 75% value.


<!--May want to consider putting this in a collapsible section as it is a major spoiler to scroll across. Players will probably view this page during a playthrough, and don't want this spoiled at Disc 2 for example.
<!-- May want to consider putting the following in a collapsible section as it is a major spoiler to scroll across. Players will probably view this page during a playthrough, and don't want this spoiled at Disc 2 for example.


==== Divine Dragoon Form ====
==== Divine Dragoon Form ====
Dart's Divine Dragoon Form is much more powerful. Getting this Dragoon Spirit will automatically set his Dragoon level to 5, regardless of what level it was before. One important thing to note is that the status page in-game will still reflect the red-eyed dragoon stats. The correct stats are listed below.
{{{!}} class="wikitable"
{{!}}-
! D'Level !! SP Req. !! AT !! DF !! MAT !! MDF
{{!}} 5 {{!}}{{!}} 20,000 {{!}}{{!}} 340% {{!}}{{!}} 250% {{!}}{{!}} 340% {{!}}{{!}} 250%
{{!}}}


{| class="wikitable"
{{{!}} class="wikitable"
|-
{{!}}-
! D'Level !! Name !! MP Cost !! Effect
! D'Level !! Name !! MP Cost !! Effect
|-
{{!}}-
| -- || Divine Dragon Cannon || 50 || Non-ele. 100% Single
{{!}} -- {{!}}{{!}} Divine Dragon Cannon {{!}}{{!}} 50 {{!}}{{!}} Non-ele. 100% Single
|-
{{!}}-
| -- || Divine Dragon Ball || 50 || Non-ele. 50% All
{{!}} -- {{!}}{{!}} Divine Dragon Ball {{!}}{{!}} 50 {{!}}{{!}} Non-ele. 50% All
|}
{{!}}}
-->
-->


== Gallery ==
|Gallery=
<!--Leave blank for now.-->
 
<gallery>
Example.jpg|Caption1
Example.jpg|Caption2
</gallery>
 
|Trivia=


== Trivia ==
#While Dart is the field character, standing still for a time will cause his idle animation to play. He will cross his arms and tap his foot on the ground, as if to show that he's waiting to proceed.
#While Dart is the field character, standing still for a time will cause his idle animation to play. He will cross his arms and tap his foot on the ground, as if to show that he's waiting to proceed.
#When dispirited in combat, his idle animation will put his arms to each side, hanging downward along with his sword.
#When dispirited in combat, his idle animation will put his arms to each side, hanging downward along with his sword.
Line 105: Line 160:
#Dart was going to be in ''Playstation All-Stars Battle Royale'' as DLC alongside Abe from the Oddworld series. Character artist Mike Edwards even created a 3D model for the game, but the plans were canceled.
#Dart was going to be in ''Playstation All-Stars Battle Royale'' as DLC alongside Abe from the Oddworld series. Character artist Mike Edwards even created a 3D model for the game, but the plans were canceled.
#Originally, Dart's sword did not have a red hilt. It looked a bit different overall, and is still present and used in the game. Watch closely during his transformation sequence at the end of the game.
#Originally, Dart's sword did not have a red hilt. It looked a bit different overall, and is still present and used in the game. Watch closely during his transformation sequence at the end of the game.
== References ==
 
|References=
 
}}


[[Category:Playable Characters]] [[Category:Missing Information]]
[[Category:Playable Characters]] [[Category:Missing Information]]

Latest revision as of 19:45, 14 November 2024

Dart
Dart Feld
Age: 23
Height: 178cm / 5'10"
Species: Human
Element: Fire
Theme:
Voice Artist: John Butterfield


Dart is a young warrior from the village of Seles. He has a chestnut fringe-cut paired with blue eyes. Having just returned from a five-year journey seeking the one responsible for his parents' death, he returns to find soldiers of Imperial Sandora and a Dragon; along with his home in ruins.

Story

Chapter 1: Serdian War

After the opening FMV, Dart Feld is introduced; Sitting down, taking a break on his return home, reading the headline of a paper that says "Chance of war more likely". This is further reinforced when Dart hears the pounding of hoofs on a well-traveled forest path not far from the rock he is on. Moving to investigate, he cuts off the advance of two soldiers who were lagging behind the primary force that passed by. An abrupt exchange is halted between them when the dragon Feyrbrand is added into the mix. The two soldiers scatter, and Dart is left to fend for himself, only to be saved moments later by Rose who grabs him and pulls him out of the sights of Feyrbrand. With the dragon unable to locate Dart, it moves on. This allows for a short conversation between Dart and Rose. This conversation spurs him to run to Seles, his hometown, as she mentions that his village is much too small to warrant the need of a dragon.

Coming over a hill, Dart is met with the sight of Seles smoldering from an overnight raid on the village. From here on is where Dart's involvement is cemented into the story.
Read More


Collapse story content


Combat

Starting at level 1, Dart is an all-around combatant having average stats and a balanced set of additions. He is introduced at level 1. Often, his AT, DF, MAT, and MDF will be within a few points of each other. While he is not specialized, Dart will still prove to be capable in most combat situations.

Statistics

AT, DF, MAT, and MDF are added together in the Total column.

Level AT DF MAT MDF Total HP SPD
1 2 4 3 4 13 30 50
10 22 23 21 21 87 300 50
20 47 48 46 48 189 1077 50
30 72 73 71 71 287 2168 50
40 97 98 96 98 389 3351 50
50 122 123 121 121 487 5801 50
60 150 150 150 150 600 7500 50

Additions

Name Strikes Dmg% (Maxed) SP (Maxed) Acquisition
Double Slash 2 202% 35 Initial
Volcano 4 250% 36 Level 2
Burning Rush 3 150% 102 Level 8
Crush Dance 5 250% 100 Level 15
Madness Hero 6 100% 204 Level 22
Moon Strike 7 350% 20 Level 29
Blazing Dynamo 8 450% 150 80 completions on
all prior additions.

Dragoon Form

Dart can deal fair damage with both his physical attack and spells. The Red-Eye Dragoon's magic will focus on offense, featuring a mixture of both single-target and AoE abilities.

Statistics

The following table covers D'Level progression: SP required to level up, as well as the bonuses permanently granted to Dragoon form once that level has been reached.

D'Level SP Req. AT DF MAT MDF
1 -- 150% 200% 150% 200%
2 1,200 155% 210% 155% 210%
3 6,000 160% 220% 160% 220%
4 12,000 165% 230% 165% 230%
5 20,000 170% 250% 170% 250%

Abilities

The following abilities can be used by this Dragoon.

D'Level Name MP Cost Effects
1 Flameshot 10 200% (Single)
2 Explosion 20 100% (All)
3 Final Burst 30 300% (Single)
5 Red-Eye Dragon 80 300% (All)
*Damage modifier values provided in-game are inconsistent and inaccurate. 

Gallery

Trivia

  1. While Dart is the field character, standing still for a time will cause his idle animation to play. He will cross his arms and tap his foot on the ground, as if to show that he's waiting to proceed.
  2. When dispirited in combat, his idle animation will put his arms to each side, hanging downward along with his sword.
  3. At the point of "red" HP, he will be down on one knee with sword angled to the ground behind him.
  4. There is a leftover "beta" character model of Dart for use on field maps, with orange armor and lower overall resolution. This model is actually used in at least one in-game cutscene. When Dart, Lavitz and Shana are fleeing from Hellena Prison on horseback, look at Dart's 3D model closely (or pause with video footage).
  5. Dart's addition, Madness Hero, generates the mose base SP in the game (204 SP at max level).
  6. Dart is the only known character to wield two Dragoon Spirits. This theme is reminiscent of other "leader" types as displayed in productions such as Power Rangers (Tommy), and Avatar (Jake Sully).
  7. Dart was going to be in Playstation All-Stars Battle Royale as DLC alongside Abe from the Oddworld series. Character artist Mike Edwards even created a 3D model for the game, but the plans were canceled.
  8. Originally, Dart's sword did not have a red hilt. It looked a bit different overall, and is still present and used in the game. Watch closely during his transformation sequence at the end of the game.

References