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Tutorials

Tutorials are in-game events that instruct players on the various gameplay mechanics. There are three within the game, and all of them are one-time opportunities. If not observed during their brief availability, they become permanently inaccessible, and the players are left to fend for themselves. This article will reiterate the basic instruction provided by the game.

Tasman

Tasman Combat.webp

Tasman is a resident of Seles. He is a combat instructor and taught Dart how to fight with a sword. Tasman is one of the survivors present when Dart arrives in Seles the morning after the night Shana was taken. He provided physical resistance to the invaders and was wounded as a result. Despite being injured, he offers to spar with Dart ahead of his mission to rescue Shana from Hellena Prison in order to determine that Dart is suited for the task. Tasman warns Dart that he will also leave Seles soon, so Dart should ask for any advice he likes before that. By the time Dart is able to return to Seles, Tasman has departed. He does not disclose what his destination is.

Tasman's tutorial teaches Additions, Counterattacking, and Guarding. It is accessible at any point at the start of the game before entering Hellena Prison.

Additions

Main article: Additions

Additions are the basic mode of damaging enemies usable by selecting the Attack command in battle. After selecting a target and an attack begins, the timing sight appears. When the large rotating square overlaps the stationary square in the center of the screen, press Cross. Some Additions involve multiple button presses. Mistiming a button press will end the Addition, and bonus damage will be lost. Characters learn more Additions as they level up, and they learn their final Addition by successfully performing all previous Additions 80 times each. Additions may be selected from the Addition option in the System Screen accessible with the Triangle button and may not be changed in battle.

Counterattacking

Counterattacking is a possible enemy response to Additions. Sometimes during an Addition, the enemy will glow and the timing sight will turn red. Instead of pressing Cross, the player must press Circle when the rotating square overlaps the stationary square in the center. Failing a button press during a counterattack will end the Addition, bonus damage will be lost, and the attacking player character will receive damage.

Defense

To defend, use the Defend command in battle. Upon defending, a character will initially restore 10% of their maximum HP. Until their next turn, any damage they receive will be reduced by 50%, and they are immune to being afflicted with a status ailment.

Merchant

Merchant Combat.webp

The merchant is a passing vendor in the Forest the morning after the raid on Seles.

The merchant's tutorial teaches attack item usage and Elements. It is accessible at any point at the start of the game before entering Hellena Prison. The player must at least view the vendor screen by selecting "Buy something" in dialogue, but need not buy anything, or the merchant will not offer the tutorial.

Attack Items

Main article: Items

Attacks Items are the primary method of dealing magical damage to enemies. They are usable by selecting the Item command in battle. Magic is otherwise impossible until a character acquires their Dragoon spirit. The damage dealt by attack items is determined by the Magical Attack, or MAT, of the character using it. Items may affect one or multiple targets. In battle, targeting targeting is indicated in the item description with "S" for single targets or "A" for all targets.

Multiplying Damage

Attack items with multiplying damage are indicated in the item description by the key term "(multi)." When used, a button prompt appears on screen. While the graphic displays, the player must press the Cross button as rapidly as possible in order to increase the amount of the damage that the item will do. The damage bonus has a maximum possible value of 268%.

Elements

Elements are characteristics that modify a combat unit's weaknesses and resistances. All playable characters and nearly every enemy in the game have an element. A character's or enemy's element can be identified by the color of the window screen displaying their name. Red is fire; light blue is water; green is wind; brown is earth; yellow is light; dark blue is darkness; magenta is thunder; non-elemental is grey. Although the merchant identifies thunder's color as magenta, it is arguably violet.

Six of the eight elements have opposing elements. When an elemental attack is used against a target of the same element, the attack deals half damage. When an elemental attack is used against a target of the opposing element, the attack deals twice as much damage. The opposing sets of elements are: fire and water; wind and earth; light and darkness. Thunder and non-elemental have no opposition, and they deal neutral damage to all other elements.

Rose

Rose Dragoon Tutorial.webp

Main article: Rose

Rose is a Dragoon warrior who awakens Dart's Dragoon spirit in the heat of battle. She impresses upon him the importance of being selected by a Dragoon spirit, explaining that it is his fate to wear the mantle of a Dragon Knight and rule over Dragons. Feeling an attachment to Dart and his companions, Rose volunteers to join the party and aid in their quest to slay the Dragon, Freybrand.

Rose's tutorial teaches combat as a Dragoon, including how to transform, how to use Dragoon Additions, and how to use Dragoon Magic. It is accessible only momentarily in Hoax and will become inaccessible immediately upon leaving.

Main article: Dragoon

Dragoon Transformation

In order undergo Dragoon transformation, the player must accrue Spirit Points, or SP, with the Attack command. At least 100 points is necessary to transform. To transform, select the Dragoon command in battle. The character will remain in Dragoon form for one turn for every 100 points they had when they transformed. All SP between intervals of 100 is lost upon transforming. While in Dragoon form, characters cannot use the Defend or Item commands. Dragoons will automatically revert at the end of their eligible turns.

Dragoon Additions

While in Dragoon form, attack with the D-Attack command. A spirit meter appears on screen. Similar to regular Additions, the objective is to press the Cross button with specific timing. After pressing Cross the first time, the light at the top of the meter will begin rotating clockwise. The player must press Cross again as the light returns to the top of the meter.

Dragoon Magic

In Dragoon form, magic is possible without the need for attack items. To use a spell, select the Magic command. Using magic expends Magic Points, or MP, and each spell has a specific MP cost. Characters learn additional spells as their Dragoon level increases. Spells have a variety of effects, including dealing damage, buffing, and healing. Damage dealt by Dragoon magic is always the element corresponding to the character using it.

Weapons

Weapons primarily increase physical attacking power (AT). There are seven types with each type being exclusive to certain playable characters.

Dart: Longswords

Longsword Stats Effect Acquisition
Broad Sword +2 AT Initial equip
Chest: Hellena Prison
Drop: Skeleton (2%)
Bastard Sword +7 AT Chest: Limestone Cave, Hellena Prison
Shop: (60G) Bale
Drop: Mr. Bone (2%)
Heat Blade +18 AT Additions deal  Fire  -elemental damage Shop: (150G) Kazas
Chest: Kashua Glacier
Falchion +26 AT Shop: (250G) Fueno
Mind Crush +34 AT 20% chance to inflict Confusion on target Chest: Kadessa
Shop: (350G) Kashua Glacier
Fairy Sword +39 AT Accrues 50% more Spirit Points from Additions Shop: (400G) Ulara
Claymore +44 AT Shop: (500G) Moon That Never Sets
Soul Eater +75 AT Dart takes damage equal to 10% of maximum HP at the start of each turn Drop: Polter Armor (100%), Loner Knight (2%)

Lavitz and Albert: Polearms

Polearm Stats Effect Acquisition
Spear +4 AT Initial equip
Chest: Hellena Prison (second visit)
Drop: Senior Warden (2%) Merman (2%)
Lance +19 AT Chest: Marshland
Shop: (100G) Lohan
Twister Glaive +28 AT Additions deal  Wind  -elemental damage Chest: Kazas
Shop: (140G) Kazas
Glaive +37 AT Shop: (250G) Queen Fury
Spear of Terror +45 AT 20% chance to inflict Fear on target Shop: (300G) Denigrad
Drop: Hyper Skeleton (2%)
Partisan +56 AT Shop: (400G) Vellweb
Halberd +65 AT Drop: Lavitz's Spirit (50%)
Shop: (500G) Moon That Never Sets

Shana: Bows

Bow Stats Effect Acquisition
Short Bow +3 AT
+20% A-HIT
Initial equip
Sparkle Arrow +9 AT
+20% A-HIT
Attacks deal  Light  -elemental damage Chest: Bale
Shop: (50G) Bale
Bemusing Arrow Drop: Arrow Shooter (2%)

Haschel

Haschel Stats Effect Acquisition
Beast Fang Drop: Lizard Man (2%), Metal Fang (2%)

Meru

Meru Stats Effect Acquisition
Morning Star Drop: Hellena Warden (2%)
Heavy Mace Drop: Minotaur (2%)

Armor

Headwear

Headwear primarily increases magical attacking power (MAT). Certain pieces of headwear are restricted by gender, and some headwear is even restricted to an exclusive character.

Headwear Stats Effect Acquisition Equipped by
Bandana +3 MAT Dart initial equip
Chest: Limestone Cave
Men
Felt Hat +5 MAT Shana initial equip
Chest: Hellena Prison
Women
Sallet +8 MAT
+10 A-HIT
Lavitz initial equip
Shop: (40G) Bale
Men
Cape +17 MAT Shop: (60G) Lohan Women
Legend Casque +50 MAT
+127 MDF
+50 M-AV
Shop: (10,000G) Lohan All
Armet +23 MAT
+5 MDF
Haschel initial equip
Shop: (100G) Kazas
Men
Tiara +29 MAT
+5 DF
+5 M-AT
Shop: (150G) Donau Women
Knight Helm +37 MAT
+5 DF
Accrues Spirit Points when damaged by magic Chest: Valley of Corrupted Gravity
Shop: (150G) Fueno
Dart, Lavitz, and Albert
Giganto Helm +14 MAT
+10DF
+5 MDF
Accrues Spirit Points when damaged by magic Kongol initial equip
Shop: (200G) Furni
Kongol
Jeweled Crown +24 MAT
+5MDF
Accrues Spirit Points when damaged by magic Drop: Lenus
Shop: (200G) Deningrad
Shana, Miranda, and Meru
Soul Headband +25 MAT
+5 DF
+5 MDF
Accrues Spirit Points when damaged by magic Drop: Gehrich (25%)
Shop: (200G) Deningrad
Haschel
Dragon Helm +50 MAT
+10MDF
Raises maximum HP by 50% Chest: Mountain of Mortal Dragon, Flanvel All
Phoenix Plume +30 MAT
+10MDF
Prevents status ailments Fear, Bewitchment, Confusion, and Dispiriting Chest: Kashua Glacier, Divine Tree All
Rose's Hairband +36 MAT Prevents Rose from being affected by Can't Combat Chest: Vellweb Rose
Magical Hat +50 MAT
+10MDF
Raises maximum MP by 50% Chest: Aglis, Flanvel All

Body

Body armor increases both physical defensive power (DF) and magical defensive power (MDF). Most body armor is restricted by gender, and male body armor is also mostly restricted to exclusive characters. Select body armors are exclusive to individual characters.

Body Armor Stats Effect Acquisition Equipped by
Leather Armor +2 DF
+2 MDF
Dart initial equip
Chest: Hellena Prison
Men
Scale Armor +8 DF
+8 MDF
Lavitz initial equip
Shop: (50G) Bale
Men
Clothes +4 DF
+5 MDF
+5 A-AV
+5 M-AV
Shana initial equip Women
Leather Jacket +7 DF
+12 MDF
+5 A-AV
+5 M-AV
Chest: Hellena Prison
Shop: (50G) Bale
Women
Energy Girdle Drop: Berserker (2%)
Silver Vest Chest: Hellena Prison

Footwear

Footwear provides a variety of bonuses. Most footwear is restricted by gender.

Footwear Stats Effect Acquisition Equipped by
Leather Boots 0 Dart initial equip
Lavitz initial equip
Men
Leather Shoes 0 Shana initial equip Women

Accessories

Accessories provide a variety of bonuses, most of which are not limited to stat modification. Almost all accessories may be equipped by any character with four exceptions. Bandit's Ring and Dancer's Ring are restricted to men and women respectively. Shana and Miranda may not equip either Wargod's Calling or Ultimate Wargod because they do not have Additions.

Accessory Stats Effect Acquisition
Bracelet 0 Dart initial equip
Lavitz initial equip
Shana initial equip
Knight Shield +10 DF Shop: (200G) Bale
Drop: Fruegel (100%), Flabby Troll (2%), Dragon Soldier (2%)
Poison Guard 0 Prevents status ailment Poison Chest: Limestone Cave
Shop: (200G) Bale
Drop: Ugly Balloon (2%)
Active Ring 0 Prevents status ailment Dispiriting Chest: Bale
Panic Guard 0 Prevents status ailment Confusion Shop: (300G) Bale
Stun Guard 0 Prevents status ailment Stun Shop: (200G) Bale
Bravery Amulet 0 Prevents status ailment Fear Shop: (300G) Bale
Spirit Cloak Drop: Fire Spirit (2%/10%?)
Sapphire Pin Drop: Crystal Golem (2%)
Fake Power Wrist Drop: Strong Man (2%)
Bandit's Ring Drop: Gangster (2%)
Dancer's Ring Drop: Puck (2%)
Guard Badge Drop: Rocky Turtle (2%)
Giganto Ring Drop: Wildman (2%)
Platinum Collar Drop: Succubus (2%)
Sage's Cloak Drop: Professor (2%)
Therapy Ring Chest: Hellena Prison
Wargod's Amulet Drop: Urobolus (100%)

Goods

Goods are unique items typically required to progress the main story. They may be viewed from the Goods options on the System Screen. Once acquired, Goods may not be discarded by the player but are sometimes removed from inventory by story events.

War Bulletin

Special Edition shows tension among Sandora and Serdio.

The War Bulletin is a missive already in inventory at game start where Dart can be seen reading it. It has no use.

Father's Stone

A mysterious stone from Dart's father. Glows when held.

Father's Stone is a glowing red mineral already in inventory from game start. Dart talks about it during the events in the Prairie. It has no apparent use at first, but the events in Hoax reveal it to be the Red-Eyed Dragon Dragoon Spirit. Afterward, it is removed from inventory and replaced by the Red Dragon DS.

Key to Shana's Cell

Key to the second prisoner tower where Shana is held.

Otherwise called the Prison Key, the Key to Shana's Cell is found in the corner of a room at the top of the first tower inside Hellena Prison. It is required to open a locked gate in order to progress the story and rescue Shana.

Axe From the Shack

An axe left in a shack in a field. It's well-worn.

The Axe From the Shack is a large woodcutter's axe found in a shack in the Prairie. It is required in order to progress the story. In order to obtain it, the player must first investigate both the river and the falling tree also located in the Prairie.

Portrait of Lavitz

Lavitz's portrait drawn in Bale. It looks so real.

Otherwise called Lavitz's Picture, the Portrait of Lavitz is a painting obtained from a starstruck artist in Bale. Its acquisition is optional, and it serves no purpose.

Good Spirits

Good spirit that pleases the man in Bale.

The Good Spirits is an alcoholic beverage that may be purchased from the Master of the bar in the Hotel in Bale for 100G The player may choose not to obtain it, but its acquisition is required in order to collect two treasure chests and one Stardust in Bale.

Red-Eyed Dragon Dragoon Spirit

Dragoon Spirit his father left him. Fire-based.

Otherwise called Red Dragon DS, the Red-Eyed Dragon Dragoon Spirit is a red gem containing the power of a Dragoon. It replaces the Father's Stone after Rose activates its dormant power at the climax of a battle in Hoax and enables Dart to transform into a Dragoon.

Darkness Dragon Dragoon Spirit

Dragoon Spirit of mysterious Rose. Darkness-based.

Otherwise called Dark Dragon DS, the Darkness Dragon Dragoon Spirit is a dark blue gem kept by Rose. It contains the power of a Dragoon, which Rose uses to transform in battle.