Many fans of Legend of Dragoon may have grown accustomed to the idea that Sony has closely safeguarded several of its old first-party titles. Sometimes feeling like those titles, especially LoD, were effectively abandoned or neglected. While I don’t claim that the announcement of Playstation Studios is any kind of promise, it does seem like a step in the right direction.
Part of the objective is to unite their first-party titles so that with future releases it is easier to tell when Sony is the developer or publisher of a given game. However, if this means Sony is formally re-addressing the development side of things, perhaps they will see the natural incentive of re-introducing some of their old library. Legend of Dragoon is a natural choice, if for just one key reason. In the article is the following quote from Eric Lempel, Senior VP and head of marketing at Sony Interactive Entertainment:
What we really wanted to do was create a way to bring the consumer into the world. When they play our games that’s the nice robust piece that happens, and then you’re transported into an adventure with rich worlds, old characters, and really captivating stories.
Dragoon was launched, albeit experimentally, with that exact idea in mind. The concept of immersing the player was so deeply rooted in the game’s design that there was a massive focus on the FMV sequences, the scale of the story, the combat, the characters and the locations. Even outside the game itself! The official website revolved around the idea that the Dragoon legend came from real life via an archaeological dig in Morocco. Just like back then with LoD, Eric wants to focus on that kind of immersion.
So here we are with 22,000 signatures in the ongoing remake petition to unite our fanbase worldwide. There’s no time like the present to keep rallying and making ourselves heard. For the last twenty years Sony has inspired so many of us with Legend of Dragoon.
It is our turn to inspire them.