Items: Difference between revisions

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! style="width:7%" | Item !! style="width:29%" | Effect !! Bought from !! Found in !! Dropped by
! style="width:7%" | Item !! style="width:29%" | Effect !! Bought from !! Found in !! Dropped by
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|-
| <span id="healingpotion">Healing Potion</span> || Restores 50% of one character's maximum HP || '''Price:''' 10G<br>Forest, Hellena Prison, Bale, Hoax, Volcano Villude, Lohan, Kazas, Fletz, Donau  || Forest (1), Hellena Prison (3) || [[Knight of Sandora]] (Seles, 100%; Black Castle, 20%), [[Berserk Mouse]] (10%), [[Assassin Cock]] (10%), [[Hellena Warden]] (Fruegel, 100%), [[Senior Warden]] (Fruegel, 100%), [[Vampire Kiwi]] (8%), [[Screaming Bat]] (8%), [[Magma Fish]] (10%), [[Filled Lizard]] (8%), [[Screw Shell]] (8%), [[Gnome]] (8%), [[White Ape]] (8%)
| id=healingpotion | Healing Potion || Restores 50% of one character's maximum HP || '''Price:''' 10G<br>Forest, Hellena Prison, Bale, Hoax, Volcano Villude, Lohan, Kazas, Fletz, Donau  || Forest (1), Hellena Prison (3) || [[Knight of Sandora]] (Seles, 100%; Black Castle, 20%), [[Berserk Mouse]] (10%), [[Assassin Cock]] (10%), [[Hellena Warden]] (Fruegel, 100%), [[Senior Warden]] (Fruegel, 100%), [[Vampire Kiwi]] (8%), [[Screaming Bat]] (8%), [[Magma Fish]] (10%), [[Filled Lizard]] (8%), [[Screw Shell]] (8%), [[Gnome]] (8%), [[White Ape]] (8%)
|-
|-
| <span id="healingfog">Healing Fog</span> || Fully restores one character's HP || '''Price:''' 30G<br>Fueno, Furni, Deningrad, Wingly Forest, Ulara, Zenebatos, Moon That Never Sets || || [[Moss Dresser]] (8%), [[Spring Hitter]] (8%), [[Jelly]] (8%)
| id=healingfog | Healing Fog || Fully restores one character's HP || '''Price:''' 30G<br>Fueno, Furni, Deningrad, Wingly Forest, Ulara, Zenebatos, Moon That Never Sets || || [[Moss Dresser]] (8%), [[Spring Hitter]] (8%), [[Jelly]] (8%)
|-
|-
| <span id="healingbreeze">Healing Breeze</span> || Used in battle, restores 50% of each combat party member's maximum HP<br>Used outside of battle, restores 50% of each party member's maximum HP || '''Price:''' 50G<br> || || [[Guillotine]] (8%)
| id=healingbreeze | Healing Breeze || Used in battle, restores 50% of each combat party member's maximum HP<br>Used outside of battle, restores 50% of each party member's maximum HP || '''Price:''' 50G<br> || || [[Guillotine]] (8%)
|-
|-
| <span id="healingrain">Healing Rain</span> || Used in battle, fully restores all characters' HP<br>Outside of battle, fully restores all characters' HP || || || [[Unicorn]] (2%)
| id=healingrain | Healing Rain || Used in battle, fully restores all characters' HP<br>Outside of battle, fully restores all characters' HP || || || [[Unicorn]] (2%)
|-
|-
| <span id="sunrhapsody">Sun Rhapsody</span> || Fully restores one character's maximum MP || '''Price:''' 50G<br> || || [[Salamander]] (8%), [[Mandrake]] (8%), [[Fairy]] (8%)
| id=sunrhapsody | Sun Rhapsody || Fully restores one character's maximum MP || '''Price:''' 50G<br> || || [[Salamander]] (8%), [[Mandrake]] (8%), [[Fairy]] (8%)
|-
|-
| <span id="moonserenade">Moon Serenade</span> || Used in battle, fully restores each combat party member's MP<br>Outside of battle, fully restores all characters' MP  || || ||  
| id=moonserenade | Moon Serenade || Used in battle, fully restores each combat party member's MP<br>Outside of battle, fully restores all characters' MP  || || ||  
|-
|-
| <span id="spiritpotion">Spirit Potion</span> || Instantly grants 100 SP to one character || || || [[Mermaid]] (8%), [[Icicle Ball]] (8%)
| id=spiritpotion | Spirit Potion || Instantly grants 100 SP to one character || || || [[Mermaid]] (8%), [[Icicle Ball]] (8%)
|-
|-
| <span id="angelsprayer">Angel's Prayer</span> || Revives one knocked out character at 50% maximum HP || '''Price:''' 30G<br>Hellena Prison, Bale, Hoax, Volcano Villude, Lohan, Kazas, Fletz, Donau, Fueno, Furni, Deningrad, Wingly Forest, Ulara, Zenebatos, Moon That Never Sets || Hellena Prison (1), Prairie (1) || [[Mole]] (8%), [[Evil Spider]] (8%), [[Man Eating Bud]] (8%), [[Dragonfly]] (8%), [[Flying Rat]] (8%), [[Witch]] (8%), [[Aqua King]] (8%)
| id=angelsprayer | Angel's Prayer || Revives one knocked out character at 50% maximum HP || '''Price:''' 30G<br>Hellena Prison, Bale, Hoax, Volcano Villude, Lohan, Kazas, Fletz, Donau, Fueno, Furni, Deningrad, Wingly Forest, Ulara, Zenebatos, Moon That Never Sets || Hellena Prison (1), Prairie (1) || [[Mole]] (8%), [[Evil Spider]] (8%), [[Man Eating Bud]] (8%), [[Dragonfly]] (8%), [[Flying Rat]] (8%), [[Witch]] (8%), [[Aqua King]] (8%)
|-
|-
| <span id="bodypurifier">Body Purifier</span> || Removes Poison, Stun, and Arm-blocking from one character || '''Price:'''10G<br>Forest || || [[Slime]] (10%), [[Myconido]] (10%), [[Run Fast]] (10%), [[Plague Rat]] (8%), [[Stinger]] (8%), [[Toad Stool]] (8%), [[Deadly Spider]] (8%), [[Madman]] (8%/10%?), [[Scud Shark]] (8%), [[Sky Chaser]] (8%)
| id=bodypurifier | Body Purifier || Removes Poison, Stun, and Arm-blocking from one character || '''Price:'''10G<br>Forest || || [[Slime]] (10%), [[Myconido]] (10%), [[Run Fast]] (10%), [[Plague Rat]] (8%), [[Stinger]] (8%), [[Toad Stool]] (8%), [[Deadly Spider]] (8%), [[Madman]] (8%/10%?), [[Scud Shark]] (8%), [[Sky Chaser]] (8%)
|-
|-
| <span id="mindpurifier">Mind Purifier‎</span> || Removes Fear, Confusion, Bewitchment, Dispiriting from one character || || || [[Fowl Fighter]] (8%), [[Red Hot]] (8%), [[Tricky Bat]] (8%), [[Erupting Chick]] (8%), [[Glare]] (8%), [[Baby Dragon]] (8%), [[Undead]] (8%)
| id=mindpurifier | Mind Purifier‎ || Removes Fear, Confusion, Bewitchment, Dispiriting from one character || || || [[Fowl Fighter]] (8%), [[Red Hot]] (8%), [[Tricky Bat]] (8%), [[Erupting Chick]] (8%), [[Glare]] (8%), [[Baby Dragon]] (8%), [[Undead]] (8%)
|-
|-
| <span id="depetrifier">Depetrifier</span> || Removes Petrification from one character || || || [[Dark Elf]] (8%), [[Basilisk]] (8%)
| id=depetrifier | Depetrifier || Removes Petrification from one character || || || [[Dark Elf]] (8%), [[Basilisk]] (8%)
|-
|-
| <span id="recoveryball">Recovery Ball</span> || Randomly produces the effects of any other recovery item, including redundancies (ie, a Spirit Potion on a character whose SP is already full) || || || [[Forest Runner]] (8%), [[Human Hunter]] (8%)
| id=recoveryball | Recovery Ball || Randomly produces the effects of any other recovery item, including redundancies (ie, a Spirit Potion on a character whose SP is already full) || || || [[Forest Runner]] (8%), [[Human Hunter]] (8%)
|}
|}


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! Item !! Element !! Target !! Multiply !! Bought from !! Found in !! Dropped by
! Item !! Element !! Target !! Multiply !! Bought from !! Found in !! Dropped by
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| <span id="burnout">Burn Out</span> || style="background-color:red;color:white;" | '''Fire''' || Single || ✔ || '''Price:''' 10G<br>Forest || Seles (1), Forest (1), Hellena Prison (1) || [[Commander]] (Seles, 100%), [[Sea Dragon]] (10%)
| id=burnout | Burn Out || style="background-color:red;color:white;" | '''Fire''' || Single || ✔ || '''Price:''' 10G<br>Forest || Seles (1), Forest (1), Hellena Prison (1) || [[Commander]] (Seles, 100%), [[Sea Dragon]] (10%)
|-
|-
| <span id="gushingmagma">Gushing Magma</span> || style="background-color:red;color:white;" | '''Fire''' || All || ✔ || || || [[Mega Sea Dragon]] (8%)
| id=gushingmagma | Gushing Magma || style="background-color:red;color:white;" | '''Fire''' || All || ✔ || || || [[Mega Sea Dragon]] (8%)
|-
|-
| <span id="burningwave">Burning Wave</span> || style="background-color:red;color:white;" | '''Fire''' || All || || || || [[Swift Dragon]] (8%)
| id=burningwave | Burning Wave || style="background-color:red;color:white;" | '''Fire''' || All || || || || [[Swift Dragon]] (8%)
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| <span id="pellet">Pellet</span> || style="background-color:tan;" | '''Earth''' || Single || ✔ || || || [[Trent]] (10%), [[Mantis]] (8%), [[Crocodile]] (10%), [[Crafty Thief]] (8%)
| id=pellet | Pellet || style="background-color:tan;" | '''Earth''' || Single || ✔ || || || [[Trent]] (10%), [[Mantis]] (8%), [[Crocodile]] (10%), [[Crafty Thief]] (8%)
|-
|-
| <span id="meteorfall">Meteor Fall</span> || style="background-color:tan;" | '''Earth''' || All || ✔ || || || [[Scissorhands]] (8%)
| id=meteorfall | Meteor Fall || style="background-color:tan;" | '''Earth''' || All || ✔ || || || [[Scissorhands]] (8%)
|-
|-
| <span id="gravitygrabber">Gravity Grabber</span> || style="background-color:tan;" | '''Earth''' || All || || || || [[Triceratops]] (8%)
| id=gravitygrabber | Gravity Grabber || style="background-color:tan;" | '''Earth''' || All || || || || [[Triceratops]] (8%)
|-
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| <span id="sparknet">Spark Net</span> || style="background-color:pink;" | '''Thunder''' || Single || ✔ || '''Price:''' 10G<br>Hellena Prison (first visit) || Hellena Prison (1) ||
| id=sparknet | Spark Net || style="background-color:pink;" | '''Thunder''' || Single || ✔ || '''Price:''' 10G<br>Hellena Prison (first visit) || Hellena Prison (1) ||
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| <span id="thunderbolt">Thunderbolt</span> || style="background-color:pink;" | '''Thunder''' || All || ✔ || || Hellena Prison (1)||
| id=thunderbolt | Thunderbolt || style="background-color:pink;" | '''Thunder''' || All || ✔ || || Hellena Prison (1)||
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| <span id="flashhall">Flash Hall</span> || style="background-color:pink;" | '''Thunder''' || All || || || || [[Maximum Volt]] (8%), [[Mad Skull]] (8%)
| id=flashhall | Flash Hall || style="background-color:pink;" | '''Thunder''' || All || || || || [[Maximum Volt]] (8%), [[Mad Skull]] (8%)
|-
|-
| <span id="spinninggale">Spinning Gale</span> || style="background-color:lightgreen;" | '''Wind''' || Single || ✔ || || || [[Crescent Bee]] (8%), [[Spinning Head]] (8%)
| id=spinninggale | Spinning Gale || style="background-color:lightgreen;" | '''Wind''' || Single || ✔ || || || [[Crescent Bee]] (8%), [[Spinning Head]] (8%)
|-
|-
| <span id="ravetwister">Rave Twister</span> || style="background-color:lightgreen;" | '''Wind''' || All || ✔ || || || [[Windy Weasel]] (8%)
| id=ravetwister | Rave Twister || style="background-color:lightgreen;" | '''Wind''' || All || ✔ || || || [[Windy Weasel]] (8%)
|-
|-
| <span id="downburst">Down Burst</span> || style="background-color:lightgreen;" | '''Wind''' || All || || || || [[Roc]] (8%), [[Wyvern]] (8%), [[Air Combat]] (8%)
| id=downburst | Down Burst || style="background-color:lightgreen;" | '''Wind''' || All || || || || [[Roc]] (8%), [[Wyvern]] (8%), [[Air Combat]] (8%)
|-
|-
| <span id="spearfrost">Spear Frost</span> || style="background-color:lightblue;" | '''Water''' || Single || ✔ || || || [[Sea Piranha]] (8%), [[Land Skater]] (8%)
| id=spearfrost | Spear Frost || style="background-color:lightblue;" | '''Water''' || Single || ✔ || || || [[Sea Piranha]] (8%), [[Land Skater]] (8%)
|-
|-
| <span id="fatalblizzard">Fatal Blizzard</span> || style="background-color:lightblue;" | '''Water''' || All || ✔ || || || [[Freeze Knight]] (8%)
| id=fatalblizzard | Fatal Blizzard || style="background-color:lightblue;" | '''Water''' || All || ✔ || || || [[Freeze Knight]] (8%)
|-
|-
| <span id="frozenjet">Frozen Jet</span> || style="background-color:lightblue;" | '''Water''' || All || || || || [[Stern Fish]] (8%), [[Trap Plant]] (8%)
| id=frozenjet | Frozen Jet || style="background-color:lightblue;" | '''Water''' || All || || || || [[Stern Fish]] (8%), [[Trap Plant]] (8%)
|-
|-
| <span id="darkmist">Dark Mist</span> || style="background-color:darkblue;color:white;" | '''Darkness''' || Single || ✔ || || || [[Orc]] (10%), [[Gargoyle]] (8%)
| id=darkmist | Dark Mist || style="background-color:darkblue;color:white;" | '''Darkness''' || Single || ✔ || || || [[Orc]] (10%), [[Gargoyle]] (8%)
|-
|-
| <span id="blackrain">Black Rain</span> || style="background-color:darkblue;color:white;" | '''Darkness''' || All || ✔ || || ||
| id=blackrain | Black Rain || style="background-color:darkblue;color:white;" | '''Darkness''' || All || ✔ || || ||
|-
|-
| <span id="nightraid">Night Raid</span> || style="background-color:darkblue;color:white;" | '''Darkness''' || All || || || || [[Roulette Face]] (8%)
| id=nightraid | Night Raid || style="background-color:darkblue;color:white;" | '''Darkness''' || All || || || || [[Roulette Face]] (8%)
|-
|-
| <span id="translight">Trans Light</span> || style="background-color:yellow;" | '''Light''' || Single || ✔ || || ||
| id=translight | Trans Light || style="background-color:yellow;" | '''Light''' || Single || ✔ || || ||
|-
|-
| <span id="dancingray">Dancing Ray</span> || style="background-color:yellow;" | '''Light''' || All || ✔ || || ||
| id=dancingray | Dancing Ray || style="background-color:yellow;" | '''Light''' || All || ✔ || || ||
|-
|-
| <span id="spectralflash">Spectral Flash</span> || style="background-color:yellow;" | '''Light''' || All || || || || [[Psyche Druid]] (8%)
| id=spectralflash | Spectral Flash || style="background-color:yellow;" | '''Light''' || All || || || || [[Psyche Druid]] (8%)
|-
|-
| <span id="detonaterock">Detonate Rock</span> || None || All || || || || [[Goblin]] (10%), [[Living Statue]] (8%)
| id=detonaterock | Detonate Rock || None || All || || || || [[Goblin]] (10%), [[Living Statue]] (8%)
|-
|-
| <span id="attackball">Attack Ball</span> || colspan="3" | Randomly produces the effects<br>of any other one attack item || || || [[Wounded Bear]] (8%), [[Bowling]] (8%)
| id=attackball | Attack Ball || colspan="3" | Randomly produces the effects<br>of any other one attack item || || || [[Wounded Bear]] (8%), [[Bowling]] (8%)
|}
|}


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! style="width:9%" | Item !! Effect !! style="width:24%" | Acquisition
! style="width:9%" | Item !! Effect !! style="width:24%" | Acquisition
|-
|-
| <span id="magicstoneofsignet">Magic Stone of Signet<br>''Magic Sig Stone''</span> || Prevents one minor enemy from acting for three turns. Has no effect in boss battles. Particularly useful against [[Rare Monsters|rare enemies]] to prevent them from instantly knocking out characters and prevent them from fleeing. || Marshland: must defeat enemies in a series of scripted battles
| id=magicstoneofsignet | Magic Stone of Signet<br>''Magic Sig Stone'' || Prevents one minor enemy from acting for three turns. Has no effect in boss battles. Particularly useful against [[Rare Monsters|rare enemies]] to prevent them from instantly knocking out characters and prevent them from fleeing. || Marshland: must defeat enemies in a series of scripted battles
|-
|-
| <span id="pandemonium">Pandemonium</span> || Forces minor enemies to target the affected character. Enemies can still use party-targeting attacks. Useful when combined with on-hit effects from equipment and immunities granted by other repeat items.|| Hellena Prison, second visit. Can be missed.
| id=pandemonium | Pandemonium || Forces minor enemies to target the affected character. Enemies can still use party-targeting attacks. Useful when combined with on-hit effects from equipment and immunities granted by other repeat items.|| Hellena Prison, second visit. Can be missed.
|-
|-
| <span id="materialshield">Material Shield</span> || Grants immunity to physical attacks to one character for three turns || Black Castle: after [[Kongol]] boss fight. Can be missed.
| id=materialshield | Material Shield || Grants immunity to physical attacks to one character for three turns || Black Castle: after [[Kongol]] boss fight. Can be missed.
|-
|-
| <span id="speedup">Speed Up</span> || Raises the speed of one character by 50% for three turns || Valley of Corrupted Gravity
| id=speedup | Speed Up || Raises the speed of one character by 50% for three turns || Valley of Corrupted Gravity
|-
|-
| <span id="powerup">Power Up</span> || Raises the AT, DF, MAT, and MDF of one character by 50% for three turns || Kadessa
| id=powerup | Power Up || Raises the AT, DF, MAT, and MDF of one character by 50% for three turns || Kadessa
|-
|-
| <span id="speeddown">Speed Down</span> || Lowers the speed of one enemy, including bosses and rare enemies, by 50% for three turns. Useful against rare enemies to reduce their opportunities to instantly .knock out characters or flee || Mountain of Mortal Dragon
| id=speeddown | Speed Down || Lowers the speed of one enemy, including bosses and rare enemies, by 50% for three turns. Useful against rare enemies to reduce their opportunities to instantly .knock out characters or flee || Mountain of Mortal Dragon
|-
|-
| <span id="magicshield">Magic Shield</span> || Grants immunity to magic attacks to one character for three turns || Snowfield
| id=magicshield | Magic Shield || Grants immunity to magic attacks to one character for three turns || Snowfield
|-
|-
| <span id="smokeball">Smoke Ball</span> || Guarantees escape from interval minor mob encounters. Has no effect in scripted or on-contact encounters.|| Snowfield: must defeat optional boss [[Polter Armor]]
| id=smokeball | Smoke Ball || Guarantees escape from interval minor mob encounters. Has no effect in scripted or on-contact encounters.|| Snowfield: must defeat optional boss [[Polter Armor]]
|-
|-
| <span id="powerdown">Power Down</span> || Lowers the AT, DF, MAT, and MDF of one enemy, including bosses, by 50% for three turns. Not useful against rare enemies because attacks will always deal 1 damage. || Death Frontier
| id=powerdown | Power Down || Lowers the AT, DF, MAT, and MDF of one enemy, including bosses, by 50% for three turns. Not useful against rare enemies because attacks will always deal 1 damage. || Death Frontier
|-
|-
| <span id="psychedelicbombx">Psychedelic Bomb X<br>''Psyche Bomb X''</span> || Magic attack item that deals very high non-elemental multiplying damage to all enemies. || Aglis, story event
| id=psychedelicbombx | Psychedelic Bomb X<br>''Psyche Bomb X'' || Magic attack item that deals very high non-elemental multiplying damage to all enemies. || Aglis, story event
|}
|}


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! Name  !! Effect !! Bought from !! Found in !! Dropped by
! Name  !! Effect !! Bought from !! Found in !! Dropped by
|-
|-
| <span id="charmpotion">Charm Potion</span> || Out of battle, resets minor mob encounter interval. Best used when indicator icon is red. In battle, prevents enemies from targeting the affected character. If all characters are under effect of Charm Potion, enemies will not attack at all. Has no effect in boss battles or on rare enemies. || '''Price:''' 4G<br>Forest || Forest (1) ||
| id=charmpotion | Charm Potion || Out of battle, resets minor mob encounter interval. Best used when indicator icon is red. In battle, prevents enemies from targeting the affected character. If all characters are under effect of Charm Potion, enemies will not attack at all. Has no effect in boss battles or on rare enemies. || '''Price:''' 4G<br>Forest || Forest (1) ||
|-
|-
| <span id="sachet">Sachet</span> || Inflicts exactly 10 damage against any enemy. Particularly useful against rare enemies because it will instantly kill them. When used on Jiango, Jiango will fall asleep for three turns during which he will not act. ||  || Hellena Prison (1), Valley of Corrupted Gravity (1) || [[Jiango]] (100%), [[Piggy]] (2%)
| id=sachet | Sachet || Inflicts exactly 10 damage against any enemy. Particularly useful against rare enemies because it will instantly kill them. When used on Jiango, Jiango will fall asleep for three turns during which he will not act. ||  || Hellena Prison (1), Valley of Corrupted Gravity (1) || [[Jiango]] (100%), [[Piggy]] (2%)
|-
|-
| <span id="poisonneedle">Poison Needle</span> || Inflict Poison on one minor enemy || || || [[Spider Urchin]] (8%)
| id=poisonneedle | Poison Needle || Inflict Poison on one minor enemy || || || [[Spider Urchin]] (8%)
|-
|-
| <span id="stunninghammer">Stunning Hammer</span> || Inflicts Stun on one minor enemy || || || [[Earth Shaker]] (8%), [[Mammoth]] (8%)
| id=stunninghammer | Stunning Hammer || Inflicts Stun on one minor enemy || || || [[Earth Shaker]] (8%), [[Mammoth]] (8%)
|-
|-
| <span id="midnightterror">Midnight Terror</span> || Inflicts Fear on one minor enemy || || || [[Specter]] (8%)
| id=midnightterror | Midnight Terror || Inflicts Fear on one minor enemy || || || [[Specter]] (8%)
|-
|-
| <span id="panicbell">Panic Bell</span> || Inflicts Confusion on one minor enemy || || || [[Killer Bird]] (8%), [[Harpy]] (8%)
| id=panicbell | Panic Bell || Inflicts Confusion on one minor enemy || || || [[Killer Bird]] (8%), [[Harpy]] (8%)
|-
|-
| <span id="totalvanishing">Total Vanishing</span> || Instantly defeats one minor enemy. Has no effect in boss battles or on rare enemies || || Prairie (1)  || [[Mappi]] (100%), [[Beastie Dragon]] (8%), [[Terminator]] (8%), [[Death Purger]] (8%)
| id=totalvanishing | Total Vanishing || Instantly defeats one minor enemy. Has no effect in boss battles or on rare enemies || || Prairie (1)  || [[Mappi]] (100%), [[Beastie Dragon]] (8%), [[Terminator]] (8%), [[Death Purger]] (8%)
|}
|}

Revision as of 00:40, 1 April 2025

Items are consumable resources providing a variety of effects. They are useable either in or out of battle, or both, with some items even having differing effects depending on when they are used. Because there is a limit of 32 items that may be held at a time and magic is cast mostly by using items, item management is fairly important. Items are useable in battle by selecting the "Item" command. Outside of battle, items may be used from the"Use Item" option on the In-Game Menu accessible by pressing the Triangle button. Items which cannot be used outside of battle may be viewed, sorted, and discarded from the "Inventory" option.

Other items include Goods, or quest items, which are important items often necessary for story progression. They can be viewed from the "Goods" option on the In-Game Menu but may not be discarded. Sometimes, they are removed from inventory by story events. Equipment is another type of item that modifies the party characters' stats and combat behavior. Equipment may also be viewed, sorted, and discarded from the "Inventory" option but must be equipped with the "Equipment" option.

Recovery Items

Recovery items bestow an assortment of beneficial effects. Most are useable both inside and outside of battle. The exceptions are Angel's Prayer because knocked out characters are revived with 1 HP after each battle, Depetrifier because the Petrifaction status ailment is removed after each battle, and Recovery Ball.

Item Effect Bought from Found in Dropped by
Healing Potion Restores 50% of one character's maximum HP Price: 10G
Forest, Hellena Prison, Bale, Hoax, Volcano Villude, Lohan, Kazas, Fletz, Donau
Forest (1), Hellena Prison (3) Knight of Sandora (Seles, 100%; Black Castle, 20%), Berserk Mouse (10%), Assassin Cock (10%), Hellena Warden (Fruegel, 100%), Senior Warden (Fruegel, 100%), Vampire Kiwi (8%), Screaming Bat (8%), Magma Fish (10%), Filled Lizard (8%), Screw Shell (8%), Gnome (8%), White Ape (8%)
Healing Fog Fully restores one character's HP Price: 30G
Fueno, Furni, Deningrad, Wingly Forest, Ulara, Zenebatos, Moon That Never Sets
Moss Dresser (8%), Spring Hitter (8%), Jelly (8%)
Healing Breeze Used in battle, restores 50% of each combat party member's maximum HP
Used outside of battle, restores 50% of each party member's maximum HP
Price: 50G
Guillotine (8%)
Healing Rain Used in battle, fully restores all characters' HP
Outside of battle, fully restores all characters' HP
Unicorn (2%)
Sun Rhapsody Fully restores one character's maximum MP Price: 50G
Salamander (8%), Mandrake (8%), Fairy (8%)
Moon Serenade Used in battle, fully restores each combat party member's MP
Outside of battle, fully restores all characters' MP
Spirit Potion Instantly grants 100 SP to one character Mermaid (8%), Icicle Ball (8%)
Angel's Prayer Revives one knocked out character at 50% maximum HP Price: 30G
Hellena Prison, Bale, Hoax, Volcano Villude, Lohan, Kazas, Fletz, Donau, Fueno, Furni, Deningrad, Wingly Forest, Ulara, Zenebatos, Moon That Never Sets
Hellena Prison (1), Prairie (1) Mole (8%), Evil Spider (8%), Man Eating Bud (8%), Dragonfly (8%), Flying Rat (8%), Witch (8%), Aqua King (8%)
Body Purifier Removes Poison, Stun, and Arm-blocking from one character Price:10G
Forest
Slime (10%), Myconido (10%), Run Fast (10%), Plague Rat (8%), Stinger (8%), Toad Stool (8%), Deadly Spider (8%), Madman (8%/10%?), Scud Shark (8%), Sky Chaser (8%)
Mind Purifier‎ Removes Fear, Confusion, Bewitchment, Dispiriting from one character Fowl Fighter (8%), Red Hot (8%), Tricky Bat (8%), Erupting Chick (8%), Glare (8%), Baby Dragon (8%), Undead (8%)
Depetrifier Removes Petrification from one character Dark Elf (8%), Basilisk (8%)
Recovery Ball Randomly produces the effects of any other recovery item, including redundancies (ie, a Spirit Potion on a character whose SP is already full) Forest Runner (8%), Human Hunter (8%)

Attack Items

Attack Items inflict elemental magic damage to enemies. They are not usable outside of battle. Multiplying items can be boosted for up to 268% damage by repeatedly tapping the Cross button when directed.

Item Element Target Multiply Bought from Found in Dropped by
Burn Out Fire Single Price: 10G
Forest
Seles (1), Forest (1), Hellena Prison (1) Commander (Seles, 100%), Sea Dragon (10%)
Gushing Magma Fire All Mega Sea Dragon (8%)
Burning Wave Fire All Swift Dragon (8%)
Pellet Earth Single Trent (10%), Mantis (8%), Crocodile (10%), Crafty Thief (8%)
Meteor Fall Earth All Scissorhands (8%)
Gravity Grabber Earth All Triceratops (8%)
Spark Net Thunder Single Price: 10G
Hellena Prison (first visit)
Hellena Prison (1)
Thunderbolt Thunder All Hellena Prison (1)
Flash Hall Thunder All Maximum Volt (8%), Mad Skull (8%)
Spinning Gale Wind Single Crescent Bee (8%), Spinning Head (8%)
Rave Twister Wind All Windy Weasel (8%)
Down Burst Wind All Roc (8%), Wyvern (8%), Air Combat (8%)
Spear Frost Water Single Sea Piranha (8%), Land Skater (8%)
Fatal Blizzard Water All Freeze Knight (8%)
Frozen Jet Water All Stern Fish (8%), Trap Plant (8%)
Dark Mist Darkness Single Orc (10%), Gargoyle (8%)
Black Rain Darkness All
Night Raid Darkness All Roulette Face (8%)
Trans Light Light Single
Dancing Ray Light All
Spectral Flash Light All Psyche Druid (8%)
Detonate Rock None All Goblin (10%), Living Statue (8%)
Attack Ball Randomly produces the effects
of any other one attack item
Wounded Bear (8%), Bowling (8%)

Repeat Items

Repeat items are especially useful items with a variety of effects such as buffing characters or debuffing enemies. Unlike the other items in this article, repeat items are semi-consumable. They may only be used once per battle, but they are returned to the player after each battle. Most of them are found exclusively in chests in the world with the exception of the Psychedelic Bomb X, which is acquired through a story event. Two of these items can be permanently missed.

Item Effect Acquisition
Magic Stone of Signet
Magic Sig Stone
Prevents one minor enemy from acting for three turns. Has no effect in boss battles. Particularly useful against rare enemies to prevent them from instantly knocking out characters and prevent them from fleeing. Marshland: must defeat enemies in a series of scripted battles
Pandemonium Forces minor enemies to target the affected character. Enemies can still use party-targeting attacks. Useful when combined with on-hit effects from equipment and immunities granted by other repeat items. Hellena Prison, second visit. Can be missed.
Material Shield Grants immunity to physical attacks to one character for three turns Black Castle: after Kongol boss fight. Can be missed.
Speed Up Raises the speed of one character by 50% for three turns Valley of Corrupted Gravity
Power Up Raises the AT, DF, MAT, and MDF of one character by 50% for three turns Kadessa
Speed Down Lowers the speed of one enemy, including bosses and rare enemies, by 50% for three turns. Useful against rare enemies to reduce their opportunities to instantly .knock out characters or flee Mountain of Mortal Dragon
Magic Shield Grants immunity to magic attacks to one character for three turns Snowfield
Smoke Ball Guarantees escape from interval minor mob encounters. Has no effect in scripted or on-contact encounters. Snowfield: must defeat optional boss Polter Armor
Power Down Lowers the AT, DF, MAT, and MDF of one enemy, including bosses, by 50% for three turns. Not useful against rare enemies because attacks will always deal 1 damage. Death Frontier
Psychedelic Bomb X
Psyche Bomb X
Magic attack item that deals very high non-elemental multiplying damage to all enemies. Aglis, story event

Miscellaneous Items

Miscellaneous items include status ailment-inflicting items usable like attack items and two other novel items. Status items are useless in boss battles because all enemies present are immune to all status ailments.

Name Effect Bought from Found in Dropped by
Charm Potion Out of battle, resets minor mob encounter interval. Best used when indicator icon is red. In battle, prevents enemies from targeting the affected character. If all characters are under effect of Charm Potion, enemies will not attack at all. Has no effect in boss battles or on rare enemies. Price: 4G
Forest
Forest (1)
Sachet Inflicts exactly 10 damage against any enemy. Particularly useful against rare enemies because it will instantly kill them. When used on Jiango, Jiango will fall asleep for three turns during which he will not act. Hellena Prison (1), Valley of Corrupted Gravity (1) Jiango (100%), Piggy (2%)
Poison Needle Inflict Poison on one minor enemy Spider Urchin (8%)
Stunning Hammer Inflicts Stun on one minor enemy Earth Shaker (8%), Mammoth (8%)
Midnight Terror Inflicts Fear on one minor enemy Specter (8%)
Panic Bell Inflicts Confusion on one minor enemy Killer Bird (8%), Harpy (8%)
Total Vanishing Instantly defeats one minor enemy. Has no effect in boss battles or on rare enemies Prairie (1) Mappi (100%), Beastie Dragon (8%), Terminator (8%), Death Purger (8%)