Items
Items are consumable resources providing a variety of effects. They are useable either in or out of battle, or both, with some items even having differing effects depending on when they are used. Because there is a limit of 32 items that may be held at a time and magic is cast mostly by using items, item management is fairly important. Items are useable in battle by selecting the "Item" command. Outside of battle, items may be used from the"Use Item" option on the In-Game Menu accessible by pressing the Triangle button. Items which cannot be used outside of battle may be viewed, sorted, and discarded from the "Inventory" option.
Other items include Goods, or quest items, which are important items often necessary for story progression. They can be viewed from the "Goods" option on the In-Game Menu but may not be discarded. Sometimes, they are removed from inventory by story events. Equipment is another type of item that modifies the party characters' stats and combat behavior. Equipment may also be viewed, sorted, and discarded from the "Inventory" option but must be equipped with the "Equipment" option.
Recovery Items
Recovery items bestow an assortment of beneficial effects. Most are useable both inside and outside of battle. The exceptions are Angel's Prayer because knocked out characters are revived with 1 HP after each battle, Depetrifier because the Petrifaction status ailment is removed after each battle, and Recovery Ball.
Item | Effect | Bought from | Found in | Dropped by |
---|---|---|---|---|
Healing Potion | Restores 50% of one character's maximum HP | Price: 10G Forest, Hellena Prison, Bale, Volcano Villude, Lohan, Kazas, Fletz, Donau |
Forest (1), Hellena Prison (3), Limestone Cave (2), Hoax (1) | Knight of Sandora (Seles, 100%; Black Castle, 20%), Berserk Mouse (10%), Assassin Cock (10%), Hellena Warden (Fruegel, 100%), Senior Warden (Fruegel, 100%), Vampire Kiwi (8%), Screaming Bat (8%), Magma Fish (10%), Filled Lizard (8%), Screw Shell (8%), Gnome (8%), White Ape (8%) |
Healing Fog | Fully restores one character's HP | Price: 30G Fueno, Furni, Deningrad, Wingly Forest, Ulara, Zenebatos, Moon That Never Sets |
Moss Dresser (8%), Spring Hitter (8%), Jelly (8%) | |
Healing Breeze | Used in battle, restores 50% of each combat party member's maximum HP Used outside of battle, restores 50% of all characters' maximum HP |
Price: 50G |
Bale (1) | Guillotine (8%) |
Healing Rain | Used in battle, fully restores each combat party member's HP Outside of battle, fully restores all characters' HP |
Unicorn (2%) | ||
Sun Rhapsody | Fully restores one character's maximum MP | Price: 50G |
Salamander (8%), Mandrake (8%), Fairy (8%) | |
Moon Serenade | Used in battle, fully restores each combat party member's MP Outside of battle, fully restores all characters' MP |
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Spirit Potion | Instantly grants 100 SP to one character | Mermaid (8%), Icicle Ball (8%) | ||
Angel's Prayer | Revives one knocked out character at 50% maximum HP | Price: 30G Hellena Prison, Bale, Volcano Villude, Lohan, Kazas, Fletz, Donau, Fueno, Furni, Deningrad, Wingly Forest, Ulara, Zenebatos, Moon That Never Sets |
Hellena Prison (1), Prairie (1), Limestone Cave (1), Hoax (1) | Mole (8%), Evil Spider (8%), Man Eating Bud (8%), Dragonfly (8%), Flying Rat (8%), Witch (8%), Aqua King (8%) |
Body Purifier | Removes Poison, Stun, and Arm-blocking from one character | Price:10G Forest, Bale |
Limestone Cave (2) | Slime (10%), Myconido (10%), Run Fast (10%), Plague Rat (8%), Stinger (8%), Toad Stool (8%), Deadly Spider (8%), Madman (8%/10%?), Scud Shark (8%), Sky Chaser (8%) |
Mind Purifier | Removes Fear, Confusion, Bewitchment, Dispiriting from one character | Price: 20G Bale |
Fowl Fighter (8%), Red Hot (8%), Tricky Bat (8%), Erupting Chick (8%), Glare (8%), Baby Dragon (8%), Undead (8%) | |
Depetrifier | Removes Petrification from one character | Dark Elf (8%), Basilisk (8%) | ||
Recovery Ball | Randomly produces the effects of any other recovery item, including redundancies (ie, a Spirit Potion on a character whose SP is already full) | Forest Runner (8%), Human Hunter (8%) |
Attack Items
Attack Items inflict elemental magic damage to enemies. They are not usable outside of battle. Multiplying items can be boosted for up to 268% damage by repeatedly tapping the Cross button when directed.
Item | Element | Target | Multiply | Bought from | Found in | Dropped by |
---|---|---|---|---|---|---|
Burn Out | Fire | Single | ✔ | Price: 10G Forest |
Seles (1), Forest (1), Hellena Prison (1), Limestone Cave (1) | Commander (Seles, 100%), Sea Dragon (10%) |
Gushing Magma | Fire | All | ✔ | Mega Sea Dragon (8%) | ||
Burning Wave | Fire | All | Swift Dragon (8%) | |||
Pellet | Earth | Single | ✔ | Trent (10%), Mantis (8%), Crocodile (10%), Crafty Thief (8%) | ||
Meteor Fall | Earth | All | ✔ | Price: 20G Bale |
Scissorhands (8%) | |
Gravity Grabber | Earth | All | Triceratops (8%) | |||
Spark Net | Thunder | Single | ✔ | Price: 10G Hellena Prison (first visit) |
Hellena Prison (1), Limestone Cave (1) | |
Thunderbolt | Thunder | All | ✔ | Hellena Prison (1) | ||
Flash Hall | Thunder | All | Maximum Volt (8%), Mad Skull (8%) | |||
Spinning Gale | Wind | Single | ✔ | Crescent Bee (8%), Spinning Head (8%) | ||
Rave Twister | Wind | All | ✔ | Windy Weasel (8%) | ||
Down Burst | Wind | All | Roc (8%), Wyvern (8%), Air Combat (8%) | |||
Spear Frost | Water | Single | ✔ | Price: 10G Bale |
Sea Piranha (8%), Land Skater (8%) | |
Fatal Blizzard | Water | All | ✔ | Freeze Knight (8%) | ||
Frozen Jet | Water | All | Stern Fish (8%), Trap Plant (8%) | |||
Dark Mist | Darkness | Single | ✔ | Orc (10%), Gargoyle (8%) | ||
Black Rain | Darkness | All | ✔ | |||
Night Raid | Darkness | All | Roulette Face (8%) | |||
Trans Light | Light | Single | ✔ | |||
Dancing Ray | Light | All | ✔ | |||
Spectral Flash | Light | All | Psyche Druid (8%) | |||
Detonate Rock | None | All | Limestone Cave (1) | Goblin (10%), Living Statue (8%) | ||
Attack Ball | Randomly produces the effects of any other one attack item |
Wounded Bear (8%), Bowling (8%) |
Repeat Items
Repeat items are especially useful items with a variety of effects such as buffing characters or debuffing enemies. Unlike the other items in this article, repeat items are semi-consumable. They may only be used once per battle, but they are returned to the player after each battle. Most of them are found exclusively in chests in the world with the exception of the Psychedelic Bomb X, which is acquired through a story event. Two of these items can be permanently missed.
Item | Effect | Acquisition |
---|---|---|
Magic Stone of Signet Magic Sig Stone |
Prevents one minor enemy from acting for three turns. Has no effect in boss battles. Particularly useful against rare enemies to prevent them from instantly knocking out characters and prevent them from fleeing. | Marshland: must defeat enemies in a series of scripted battles |
Pandemonium | Forces minor enemies to target the affected character. Enemies can still use party-targeting attacks. Useful when combined with on-hit effects from equipment and immunities granted by other repeat items. | Hellena Prison, second visit. Can be missed. |
Material Shield | Grants immunity to physical attacks to one character for three turns | Black Castle: after Kongol boss fight. Can be missed. |
Speed Up | Raises the speed of one character by 50% for three turns | Valley of Corrupted Gravity |
Power Up | Raises the AT, DF, MAT, and MDF of one character by 50% for three turns | Kadessa |
Speed Down | Lowers the speed of one enemy, including bosses and rare enemies, by 50% for three turns. Useful against rare enemies to reduce their opportunities to instantly .knock out characters or flee | Mountain of Mortal Dragon |
Magic Shield | Grants immunity to magic attacks to one character for three turns | Snowfield |
Smoke Ball | Guarantees escape from interval minor mob encounters. Has no effect in scripted or on-contact encounters. | Snowfield: must defeat optional boss Polter Armor |
Power Down | Lowers the AT, DF, MAT, and MDF of one enemy, including bosses, by 50% for three turns. Not useful against rare enemies because attacks will always deal 1 damage. | Death Frontier |
Psychedelic Bomb X Psyche Bomb X |
Magic attack item that deals very high non-elemental multiplying damage to all enemies. | Aglis, story event |
Miscellaneous Items
Miscellaneous items include status ailment-inflicting items usable like attack items and two other novel items. Status items are useless in boss battles because all enemies present are immune to all status ailments.
Name | Effect | Bought from | Found in | Dropped by |
---|---|---|---|---|
Charm Potion | Out of battle, resets minor mob encounter interval. Best used when indicator icon is red. In battle, prevents enemies from targeting the affected character. If all characters are under effect of Charm Potion, enemies will not attack at all. Has no effect in boss battles or on rare enemies. | Price: 4G Forest |
Forest (1), Limestone Cave (1) | |
Sachet | Inflicts exactly 10 damage against any enemy. Particularly useful against rare enemies because it will instantly kill them. When used on Jiango, Jiango will fall asleep for three turns during which he will not act. | Hellena Prison (1), Valley of Corrupted Gravity (1) | Jiango (100%), Piggy (2%) | |
Poison Needle | Inflicts Poison on one minor enemy | Spider Urchin (8%) | ||
Stunning Hammer | Inflicts Stun on one minor enemy | Earth Shaker (8%), Mammoth (8%) | ||
Midnight Terror | Inflicts Fear on one minor enemy | Specter (8%) | ||
Panic Bell | Inflicts Confusion on one minor enemy | Killer Bird (8%), Harpy (8%) | ||
Total Vanishing | Instantly defeats one minor enemy. Has no effect in boss battles or on rare enemies | Prairie (1), Limestone Cave (1) | Mappi (100%), Beastie Dragon (8%), Terminator (8%), Death Purger (8%) |